TRAVIO'S PROFILE

I make and play games - playing games I use as a reward for reaching specific milestones within my various development projects. I've played a wide variety of games, having started at the tender age of three and worked my way up over the years so that, at one point, I was actually going out of my way to find the original games (cartridges, CDs, whatever) to play.

All games I elect to review must be 'Complete' status (though games still in the process of clearing out bugs are fine and will be noted in the review itself). These games must have a download on RMN (as I pass them to my Dropbox queue) and need to be self contained - everything I need to play should be in the download, without needing to install anything (including RTPs; we aren't living in the days of slow connections anymore, people). You should also have any fixes in the download, not something I have to look through the comments for - I'm going to be avoiding them like the plague until I've finished the review.

When I review a game, I try to play as much of it as I can possibly stand before posting the review - I make notes/write part of the review as I'm playing, so a lot of what goes into the review is first impressions of sections. I'm also not a stickler - things don't have to be perfect - but I've seen many examples of things not done perfectly but, at the same time, not done horribly. I rate five categories on a scale from 1 to 10: Story, Graphics, Sound, Gameplay & Pacing, and Mapping & Design. 5 is average to me, so it's not necessarily saying that category is bad - it's saying it's middle of the road. Games within the same editor are compared to one another, not games across editors (I'm not going to hold an RM2k game to the same standards as a VX Ace game due to system limitations, but I won't let it hold back the RM2k game's rating) - unless the game is part of a series across multiple editors.
Legion Saga X - Episode ...
A fan updated version of the RPG Maker 2000 classic

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Searching for skilled user to help me with my game.

Giving up won't help you, though. Many of us have been using these programs since back in their original forms, back when it was RM2k or even RM95. It takes time to learn, and repeated failures. You can't learn if you don't keep trying. If it's too much, don't try for something bigger the next time, or even something the same size. Scale back and try something simpler until you've got that down, then move up, bit by bit. Read the tutorials that're widely available.

You won't get much, if any, help if you're not actually actively participating in the building of the game itself.

How to make a ability like strength in pokemon in rpg maker vx ace?

After they're moved, have them set their Map X and Map Y coordinates to variables. Have a parallel process running on the map that compares the values of those variables with two numbers you've set in the parallel process (the Map X and Map Y of the spot you want to trigger the event). If they're both equal, then have it do whatever event you're looking for - the event is on the spot you're looking for.

The Screenshot Topic Returns

That's a good way to go about filling empty space on maps with elevation variances - add more elevations (as long as they make sense). It also helps to break up large walls if you include an elevation change for roughly every three blocks of height. My only suggestion might be to try to break up some of the straight edges with more outcroppings or crevices. particularly in the top right cliff, and the left edge of the middle walkable level.

DtOkY.png

author=Wyvernjack
Not a fan of the < and > but other than that, looks nice.

Because of their placement and the fact they're not quite lined up with the New Game text, I'm thinking they're indications you can scroll the menu left and right. They do look a little weird on there though.

Edit'd for Spelling

Game of Thrones

Without spoiling anything, I think you'll be pleasantly surprised with where this is going.

If you can find the books, it's good to read them, if only because of the differences. There's a lot of extra characters in the book they had to cut out or delay until a later season because you can't introduce too many characters in a season without confusing viewers and to help maintain suspense a little (the scenes in Winterfell at the end of Season 2 are actually described in far more detail and you know exactly what happens in the book, whereas they've delayed revealing that information in the show for dramatic purposes. And some of the scenes towards the end of Season 2 are actually from the start of the third book - they get to play a lot more fast and loose with the stories to maintain chronological order of events (for example, books 4 and 5 overlap, with the fifth book starting about a third of the way into the fourth).

Also - remember Jaqen. He spins off one of the most awesome plots in the entire series. =|

Game of Thrones

m4uesviecr:
You're kind of tricked into thinking Eddard is the main character, especially in the TV series. He isn't - there isn't a main character anywhere in the series. There's primary characters, but there's no one main character that the story's about... well, there is, but you don't know (s)he is because they keep referring to him/her in the veiled prophecy of Azor Ahai.


I've been through all five books (chomping eagerly at the bit for the sixth) and I've been through the show several times (again, chomping eagerly at the bit for the third season). The entirety of the world is one of the best built up and developed fantasy worlds I've ever seen - far better than some other book series I've read that go 12+ novels long (Wheel of Time, Sword of Truth, I'm looking in your direction), and the television series is helping greatly in expanding it further.

Peter Dinklage is a boss, by the way.

Did RMN get new ads?

A lot of 'ads' in this style are actually on the end user's computer - not quite spyware, not quite malware, but a piece of software installed into the browser at some point that inserts contextual advertising in the text. It's especially prevalent in Internet Explorer and Firefox, and less so in Chrome, but it occurs in pretty much every browser (and sometimes sneaks in with stuff you weren't expecting it to be bundled in).

The rest, you can generally opt out of by finding the company that provides the ads, head to their site, and find the 'opt out' option that sets a cookie on your computer to not do this anymore.

Has anyone seen a giant propeller char? [XP]

Is this big enough or do you need bigger?

lsxblacksmith.JPG

This works pretty much identically to Suikoden weapon sharpening. Level 1 Weapon Strength is calculated as 10% of a character's strength at Level 1. Levels 2 through 6 add that much to your strength. At Level 7, the weapon's name changes and, up until level 11, adds 15% of your Level 1 Strength. At Levels 12, the name changes once more, and from there until Level 15, the weapon level cap, you get 20% of your Level 1 Strength. To sharpen to the next level costs 250 canu multiplied by the current weapon level (this number may increase as I finish balancing out canu gain).

What are you thinking about right now?

author=wildwes
Earl Grey and Jasmine are the bestest ever. Ever. Chai's good too. I hate teas with anything fruit-related in them though.


Earl Grey, Chai (particularly Indian Chai), and Darjeeling for life.