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McBacon Jam 4
McBacon Jam 4
Chronicles of Tsufanubra
Crap, I missed a treasure? That means I'm gonna have to go back there and find it. Thanks for the advice on defend, I'll keep that in mind.
Chronicles of Tsufanubra
Does anyone remember GamingGroundZero? (Remembering GamingGroundZero)
I never really paid much attention to her other project to be honest, by that point Wishmoo didn't register very highly on my community radar and she was still pissed with androdas, Paradigm and me for using an exploit to put porn in GGZ's affiliates section so I was trying to stay relatively far away from anything to do with her.
Does anyone remember GamingGroundZero? (Remembering GamingGroundZero)
author=Kryon
her shitty project that never came to be anymore.
I'll have you know Tabernacle is the finest pointless series of fetch quests I ever played, sir!
[Free] Starting out in pixel art, looking for practice!
Chronicles of Tsufanubra
[RMMV] Master! We are out of variables!
You don't actually have to resort to that kind of data manipulation in MV, M-M, as variables can hold arrays of values anyway and you can set them to anything you want.
[RMMV] Master! We are out of variables!
I'm fairly certain that not even professional software uses 19,500 variables; what on earth are you trying to do?
But yes, the elements of $gameVariables are just Javascript array elements, and arrays in Javascript can contain any kind of object, including functions and other arrays. If you set an in-game variable to an array, the array will persist through save games.
But yes, the elements of $gameVariables are just Javascript array elements, and arrays in Javascript can contain any kind of object, including functions and other arrays. If you set an in-game variable to an array, the array will persist through save games.














