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A Brief Flashback.
I took alterego's advice and got rid of the lightning pic. And here's a gif to show the end result:
I don't know why it's playing so slow, but you get the idea. As for the rocks, I'm probably just going to remove them.
I don't know why it's playing so slow, but you get the idea. As for the rocks, I'm probably just going to remove them.
A Brief Flashback.
That's exactly where I found it, NB. And, Strangeluv, if you can find a better .wav of a girl screaming, send it to me! For that one all I did was raise the pitch on a woman screaming.
Wondering if I Should Continue This
Wondering if I Should Continue This
Well I decided to listen to NB and just upload the demo, and let the chips fall where they may.
@Liberty: I already know you want me to finish this. ;)
@Liberty: I already know you want me to finish this. ;)
Wondering if I Should Continue This
I forgot to mention that this wouldn't interfere with me working on Raciela. As hectic as my life is right, I'm trying to find time to work on both, if possible.
Intro
@Strangeluv: I doubt that, I'm not trying to do anything ground breaking (gameplay-wise), I'm hoping to just tell a story. But I appreciate the enthusiasm.
@WIP: Ha, to tell the truth - no - which is why I said this is still a WIP. I want the intro to sync up with the music, so I'm planing to make more scenes to cut back on the redundant credits.
@WIP: Ha, to tell the truth - no - which is why I said this is still a WIP. I want the intro to sync up with the music, so I'm planing to make more scenes to cut back on the redundant credits.
Intro
Update: New Characters, More Screens
@Rando: I haven't touched this in months before a few weeks ago, but I should be making steady progress now that I have some free time.
@Neophyte: I knew somebody was going to ask that sooner or later. To tell the truth I'm actually having trouble deciding on how I should approach battles. Battles aren't the main focus of this game, so I want them to be simplle, yet at the same time not boring. So, yeah, but I'm almost finished with the Ship Battle System (the first one at least) so the next screen I put up will definitely be of that.
@Neophyte: I knew somebody was going to ask that sooner or later. To tell the truth I'm actually having trouble deciding on how I should approach battles. Battles aren't the main focus of this game, so I want them to be simplle, yet at the same time not boring. So, yeah, but I'm almost finished with the Ship Battle System (the first one at least) so the next screen I put up will definitely be of that.
Hiatus is Over
Lol, thats good to know. But the baby will have four retired grandparents who don't know it, but can't wait to babysit! That has to be worth something in rpgmaker time, right?