WOLFCODER'S PROFILE

Author of LandTraveller, an animal-ear themed constructive action RPG on Steam.
LandTraveller
A top-down constructive action RPG.

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Game Chill 2009

There really needs to be an edit button. I wanted to add that it's with this engine that I've made tons of games in the space of a handful of days.

Custom Style

The font I drew for NovaForce is based off of the font for Excel which is Calibri. I had to make various changes to make it fit the style of the main character. The GUI of the game is actually a bit narcissistic as all the colors, styles, and everything reflect Sayuri L. Kitsune.

Game Chill 2009

For this I'll drag out my dusty 3DGameStudio Acknex engine and make something with that. Someone gave it to me, but their name shows up every time you boot up the game (for a split second) so they're already credited.

Custom Style

I would be glad if it was at least legible.

Window Graphics

Oh yeah, I also forgot to mention that the bright inside with the black outline ensures that no matter the level lighting, you will be able to see the HUD/Menu. One of the things I find most annoying about other people's displays is that they blend in to their overuse of dark areas and I can't see the numbers or anything. Or it's a bright HUD, but all the explosions/sunlight keep obstructing the numbers.

Or they just print out a block of text in Arial without drop shadow or anything and it's a headache-inducing display. Badly designed Korean MMORPGs tend to do this where they print out all the explanations, stats, and effects of things in just a formatted paragraph in the default system font or- even worse- Gulim Che.

Window Graphics

Just caught in some final projects is all.

RM2k(3) lovers, FIGHT!

post=109837
The judgemental attitude is by no means necessary.

At any rate, I am not the creator of TURBU, (Just to bring that 99% to 100%) and am put off by the negative feedback on an otherwise respectable project... Even moreso by the lack of knowledge regarding the project and current Rm2k(3) issues. I do realize I've put this project forth in an unsatisfactory way, but frankly, I simply quoted the creator...

Well, the problem is that if one is going to use a different engine, they might as well use one that is much more capable/easier to use than 2k/3. This is the same song and dance that even I did. The reason I quit is because I decided to just write a fresh engine because while fun, it's sort of pointless to write an RPG2k/3 clone.

From what I look of WIPs profile, he's already been working on some end-user oriented software suite that looks useful for RPG making and it looks much more complete than most I've seen.

Anybody need any music?

post=98155
...
-in your game's music folder where my song is located, rename it with a "(Relyt)" at the end before you do anything with it in the maker. (If you change the name after you've implemented the song into your game, it screws the whole thing up, trust me.)
...

What if it's not RPG Maker and all of the sound files are encoded into sound packs in the NF-SND PCM format or compressed format? And the resource mounter doesn't like anything but lower case letters and numbers?

You sure do love being a music whore~ If I actually ask you later it would be just for a few tracks. I'll have to compose a few myself and I might have a third person take a shot. If you're interest at all, let me know. The finding-out-who-actually-cares-enough-to-become-an-artist-for-my-game stage won't be until later, but you'll be in the credit file unless you cancel beforehand.

Game Profile Customization and More

Quite late, but I have to thank you for adding this. Don't know what style to use for my profile though...

out_of_the_cave.jpg

The fog just looks bad and overused.