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how can an rpg be denied

author=Strangeluv
author=halfdead
oh and my game is about rings but not like lord of the rings and allso a demon and the leading character ends up inbetween reality and the dream world which leads into part two and i left it in confusion on purpose. i was told its like all old school hyper rpgs what does that mean?
Are the rings sacred and do you have to collect them to defeat the demon


but my game is basically just this and it was approved :(

Upcoming RMN Updates (01/24/2011)

ugh i find all of these updates to be incredibly unpleasent

but i suppose this site is about the games so it doesn't matter if i hate the forum part?

i dunno

edit: seems i'm up to my neck in the minority again. if you guys really want to site to get stricter and more serious than go ahead i suppose but that has just never been a forum direction i've preffered. i probably won't post very much now, not that i did anyway however O:

blegh just as i was getting back into it :(

Any strange phobias?

these fish phobias are pretty strange to me because i love fish and have always sat for long periods of time in front of aquariums or looked at pictures of them in books (would be made uncomfortable by a fish flopping around on dry land though and would probably try to get it back in the water where it is supposed to be as soon as possible) i think i have a cousin who has a bit of a fish phobia, he refuses to swim if he knows there will be fish anywhere near him. i don't know if he is still like this but he has been for awhile

i can't stand to eat any type of seafood though and have to ask if there is fish in something if it looks suspicious, i just get kinda nauseous if i think i've eaten any, it's a shame cause sometimes it looks pretty tasty

Any strange phobias?

i am extremely nervous fearful and uncomfortable if i ever find myself riding a ferris wheel i think it's linked to my fear of heights but i am perfectly fine on like every other ride up to and including the roller coasters and tower drops. this is pretty strange i think cause it's a flippin ferris wheel for god sake

i guess the ferris wheel just feels more rickety than other rides and the cabins/seats sway which doesn't help and the ride is very very slow so i am always like "what if this thing breaks down while i'm near the top of it and i am stuck there?" if there is a chair lift ride at the park i am the same way on that, those are the only 2 rides that scare me

Random Number Generation: The death of the Critical Hit

i like randomness when it comes to misses and criticals cause this makes the battle more exciting and unpredictable, guess i just have nostalgic memories of getting crits at just the right moment to barely defeat a boss by the skin of my teeth. i don't think crits make much difference though if you don't make your bosses so hard that most of your players are praying for good luck, which is what i am aiming for, commercial game difficulty or close to it, though a couple of players have told me my battes are too hard ;-;

a good idea would be to have skills that increase or decrease the chance of a crit or have certain weapons that are more or less likely to crit. This allows the randomness of a crit to be yet another thing the player can consider strategically and gives him more options

as for "player A fights the boss intelligently with a cunning strat and prevails yet player B kept being an idiot and dying and only when dumb luck finally shined did he win." this is not a bad thing since both players have a good experience, just in different ways. Player A has the satisfaction of seeing his cleverness pay off, while player B gets the excitement of finally beating a boss that was "impossible" to him because of a string of insane good luck. The only problem is the game maker shaking his fist because someone beat his boss despite completely ignoring the way he intended the boss to be defeated. but who cares about that guy he sucks

Whatchu Workin' On? Tell us!

well it is a rather cutesy style, it's up to you to decide if that's the style you want for your game since you'll know best what wil work and what won't from a stylistic standpoint. i know it's the style i always seem to want but you are gonna know best (as far as the quality of the base sprites go, it looks pretty good to me)

Mary Sue Test

btw that char i said woud score really really high...i ran him through the test and he only got an 8

shows what i know

Whatchu Workin' On? Tell us!

i am reunited now with my desktop that has VX on it so what i am working on now is actually doing some actual work after over half a year of being mr. lazyass

thing is if you take too long of a break you lose all your notes to the ether and that gets discouraging and you hold off for even more time but i think i am perfectly capable of either remembering this stuff or making something new that's just as good (these notes are mostly about enemy types and the names of the game's mcguffins and what benefits they give the player, skill names, certain interactions with future characters that i was excited about, etc.)

my main character is about to meet someone pretty hilarious imo and that is getting me excited to pick up work again the more i think about it

Mary Sue Test

i dunno i didn't get annoyed at all when i saw my character's score (i think i had the highest scoring main character out of everybody who posted unless mr. 137 is a main) i was actually pretty amused by the high score to be honest

the thing to keep in mind with this test is that it is a test to see what common sue traits are also shared by your character. it is not a "is this char a bad char" test. there are definately several items on the test that are only there because alot of mary sues in the past had these traits even though these traits do not detract from characters that have them in any real way, there are also items on the test that are serious red flags so how i approached the test was to pay attention to how i was answering the individual questions and what my answers really meant and mostly ignored my overall score

for example, having a character whose views are only ever disagreed with by characters that you portray as evil/a jerk or as idiots then you might have a problem, but of course if your character is named "Erik" instead of "Eric" then that really doesn't matter at all in terms of whether the character is strong or weak from a storytelling standpoint. questions like that are there just because there are alot of sues floating around out there that are named in that way and the test is meant to be humorous and fun more than anything

and i think what you should really ask yourself is "what is this character's role in my story?" i once had a character in a short story i wrote which was very well regarded by a published writer i showed it to that would probably raise alot of red flags if i ran him through this test. he is more attractive than most other people, he is a super genius with an incredibly high IQ and as a result has abilities that border on the fantastical for his age in a setting that is very ordinary. he has become locally famous at the time of the story and is interviewed by a reporter in it's opening, and he is also a perfect angel that is never shown as making a mistake, doing wrong, or really having any flaws at all throughout the entire course of the story (with the possible exception of being frieghtened by a nightmare at one point) and by the way, almost everyone in the story adores him, yet he is extremely humble. This character would score very high on the sue test, and in the areas that really matter, but I think for my story he works (at least in my opinion) this is because this character happens to be the younger brother of the main character, who is more or less average and ordinary, and the story's entire focus is on the main character's struggles with his feelings of angry jealousy, and his fear that because his little brother is so seemingly perfect, he will not be "needed" as an older brother. i think that if i added flaws to the younger brother character to make him less of a sue then it woud have hurt my story instead of help make it better.

i woud have made the character weaker instead of stronger because the strength of a character is entirely dependant on how much he or she adds to the story you are telling. it all depends on how the character is used, what role the char plays in the story and what type of story you are telling. this is why i told Mitsu not to worry about having a supporting char score high on the test, depending on the story it might not be a problem at all.

i will say that it is harder to write a good story if it's main character is a complete sue, since this is the character that the story will give the majority of it's attention to. "Billy Budd" is pretty much the ony story i have read that did this and made it work, though this was only because of the specific story that was being told. the most important thing is to have characters that fit the story you are teling. if that means making a mary sue than make a mary sue. (just keep in mind that as good of a story as "Billy Budd" was, no one wants to read that same story over and over again) just as long as your sue's sueishness is serving your story's purpose and you aren't just writing a grand celebration of the wonderfulness of your favorite character who happens to carry a slight scent of author self insertion

mary sue, the term and our understanding of it, originated from fan fiction, which is a type of writing that involves taking a character you have created yourself and inserting it into the world of an already established and popular work of fiction that has characters of it's own that many people are already familiar with. therefore it is probably more important to avoid these types of characters in fan fiction since a sue by our understanding of the term is a character who dominates the entire story, has a total lack of flaws, breaks rules that exist for most if not all of the other characters in a story's universe, and causes canon characters to deviate from thier already established personalities. i think that sue characters cause alot more havoc to fan fiction works than works of fiction where the author creates all of the characters himself just due to the nature of fan fiction and this is why there is so much debate on mary sues, what makes a sue a sue, and how weak does being a sue make your character. my opinion is that it may be a mistake to treat mary sues in fan fiction and mary sues in other types of fiction the same way

tl;dr version: the test is just for fun, and having a sue like character can be a good or bad thing depending on what story you are telling and what the character's purpose in it is and the test never said otherwise so one shouldn't complain about it or worry if they score high or not

edit: lol why the hell did i make the longest post i've ever written in a topic under "moronic stuff?"

Mary Sue Test

i did the main character of my game and got a 32

also just for fun i did the GOD of my game's universe and he got an 81

@Mitsuhide: you probably don't have to change much at all since it's a supporting character, a high score would probably only be a problem if it belongs to the character that the story focuses the majority of it's attention on