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Oh noes it's Gaint Alex coming to wreck our castle (!).

There's this glitch in RM2K3 that I just can't figure out

I'm just going to reply to some posts because I tried to fix this myself.

author=TooManyToasters link=topic=2861.msg55058#msg55058 date=1231647417
You could try copying all the commands in the common event and just place them after changing X's condition instead of calling the common event itself.

Problem is you can't change battle commands within the Monster Groups tab.

author=Neophyte link=topic=2861.msg55275#msg55275 date=1231713141
Go to your database and increase the item array to 5000.

Come back and tell me if this fixed it.

Tried this but it still crashes after doing the Item-charge action.

edit: It might be worth employing a combo-type of system like in Kentona's Heroes Realm although I can't remember if that gave you an affliction (like in your game you have Charged). There won't be the option of choosing when to Power Shoot though.

Forever's End

Just started playing, I'm smiling but will it last? :)

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No, I just like lava. xD

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...but now one hero stands up against them. One hero, who must overcome massive odds. One hero, who must battle against the Gods to free the world. Amirite?

What would RMN be like without the user above you

Less spoilers in signatures.

A Brief Guide to Good Dialogue (in video games)

Nice article. I thought Dragon Quest: Chapters of the Chosen had several good examples of using dialogue effectively especially point 2 where localised accents were heavily used.

What annoys you in a game?

author=waytogo24 link=topic=2479.msg54967#msg54967 date=1231618701
I don't like games that take too long to kill off the enemy. I haven't played anyones games on here except a couple so no I am not targeting anyone (read the first 4 pages of this topic and holy crap people got beat up) Anyways I hate enemies with too much health and are just there to make me bored out of my mind because you usually have a selected strategy for almost all occasions. Forcing me to hit the same button for 12 minutes is not my idea of fun....

How should game makers make it fun then? Do you mean to say that enemies should have low HP? I like enemies to have ways on defeating them easily, like having elemental weaknesses so you can inflict more damage or you can use items to inflict lots of damage (Golden Sun works well here).

A racial and cultural topic!

Hmmm well I'm "brown" myself but I've lived in England all my life. I've had lots of racial abuse especially when my family moved out of an area full of Asians to another area that was full of Whites.

Gradually, things got better as time went on. However, nowadays I have very diverse friends and this was all because I found myself in these situations (uni, training etc) and I found common ground with them (faith, sports, studies etc).

I reckon when you see someone for the first time, you bring up a lot of assumptions which you eventually confirm or find it's entirely false (this is what I usually find) if you stick around with them for a while or are made to do so.

Admittedly I used to be uneasy of black people because of the environment I was brought up in but I now live in a multicultural area where I can meet lots of new people who can share recipes I never heard of or talk about things I never dreamt of before. I'm grateful for that. :)