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Naruto RPG maker 2003

Nice! I never watched the anime properly but this does look really good and reminds me of the anime a lot.

It does look good!

Primal Essence

This looks really cool and cartoony, in a really good way.

Really nice battle animations! I really like the art as well! Best of luck to you with the game! :)

Temple of Memories

Hey Ozzy, I see your game updated recently. Did you add some things to it?

Good luck with your game-making as well! Looking forward to what else you plan to edit, make and do. :)

Black Galax: Rewrite D̶̥̔e̸̱͊̆l̶̻̽͆ṭ̷̋̅a̷͊̈́ͅ

I have played some of your games before. I really liked the mechanics but I forgot a lot of what I played now.

The plot is really nice!

Best luck with this! :)

Umbral Soul

I just want to wish you the best of luck with your full recovery. It's great you can still work on you're games. Just keep taking things as you can handle them though, while recovering.

Inner Sanctum

author=Starmage
Thanks so much boos405! :D I always love hearing you share your experiences playing my games! ^_^ Really appreciate it a lot!


I thought your mapping here was amazing, and the scenery near the start looks so beautiful, as well as the inside of the building. It was really cool that you were able to do it so fast for a game jam, at the time, as well.

Ill Will

I always loved how they did the glowing effects in this game.

Esper Unleashed

author=Starmage
Hiya boos405 and aww thanks so much for sharing your positive experiences with the game! ^_^ <3 Im happy you enjoyed the game! :D And yeah, you do get it indeed! :D The game can indeed be quite intimidating if the player haven't fully understood how each skills work on the overall. :D


Hi Starmage, yeah I actually left out some context. I saw a post on the rpgmakerweb forums where someone said they thought the battles were hard, so I suppose I was saying my input, that for me that they were fine, and I believe that would be the case for others as well, but I can understand a little why it can be harder for some people.

I think it's just about reading skills carefully and knowing what you can do and who to target, as it was challenging but easy enough for me. Item can also be important to manage and think about.

I have some ideas on what could fix that, but this is just a possible idea, I'm not saying to implement it, and for a game jam, it makes sense you did it with a single difficulty. My ideas would be a difficulty mode, with this being the "normal" mode and an "easier / easy" mode, without necessarily adding in a "hard" mode. Not sure if this is something you want to go back to anyway, but no harm in sharing an idea that came to my mind, in case it can still be of help for anything.

Thanks for the short but fun game! I enjoyed your short story a lot. :)

Inner Sanctum

Yeah, I remember playing this one, this was one was excellent and really well executed.

Esper Unleashed

I played through this a while ago, really fun! I didn't struggle with either the bosses or the enemies, for me, I think the balance is fine as it is, but I can understand how some other people might find it harder.

It's probably because it's more complex. I.e. Reading and understanding the skills is a bit more complex, and using certain skill combinations is a much easier way to win, so knowing to do that can be important, and using the items can help a lot too. As well as picking up the stat boosts? Or it was something like that?

Saying that the number of skills is pretty simple, and for me, I had no issues with these things.

I enjoyed the story, main character, mapping and gameplay. A nice short game! :) I think it's really good for a game jam entry.