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Wilfred the Hero
Grrrrr. You had to make it online, huh?
My XP computer has pretty good compatibility (and the hardware is okay, so it might run, for the people above the fact that it's Windows 7 might be the culprit, despite supposed Win XP "compatibility" it really isn't) but we're in an internet dead zone almost, so unity web player is likely to finish its bar by next week.
My XP computer has pretty good compatibility (and the hardware is okay, so it might run, for the people above the fact that it's Windows 7 might be the culprit, despite supposed Win XP "compatibility" it really isn't) but we're in an internet dead zone almost, so unity web player is likely to finish its bar by next week.
Oracle of Tao
Our internet will be down (we're changing companies) from Jan 1 to Jan 16. I'm gonna post another update with what I've got.
Nope, change of plans, it's gonna stay up and simply change on that date.
Nope, change of plans, it's gonna stay up and simply change on that date.
Oracle of Tao
Bugfixed the battle system. Because some of my battle animations were the wrong width, I couldn't mirror them for back attacks, since they'd do weird things if reversed. This should be fixed by default on my next patch, though.
Here.
Here.
Profit Motive: A Business Adventure RPG
I don't care how many glitches it has. Just from the battle system and plot alone, it's a unique enough game to warrant good rating.
Profit Motive: A Business Adventure RPG
Profit Motive: A Business Adventure RPG
Where End Times Saddest Songs
author=Marrend
I'm thinking of a map that has a path. It leads an hilly island. At the top, there is a spyglass/telescope that overlooks a wide swath of territory. It's the "Isle of View", as it were. There will be absolutely, positively no attempt at the obvious wordplay here.
Well, that's my working concept for this, anyway.
Teleport the person to the bottom of a screen, with the new graphics above, and just do a 30x30 pan event. Then shift back to the old map.
The Great Adventure of Link
"Easy to moderate difficulty"? There was a noticeable lack of powerups.
I went in and edited half the levels just to see if I could finish it. There were also long water levels with no platforms to rest on for quite a long time. In some areas, instead of jumping from platform to platform (which is difficult but doable), you have to swim and attack for long stretches. (Although the whole offering the fire flower is dramatic)
There also aren't nearly enough checkpoints in the castle.
I went in and edited half the levels just to see if I could finish it. There were also long water levels with no platforms to rest on for quite a long time. In some areas, instead of jumping from platform to platform (which is difficult but doable), you have to swim and attack for long stretches. (Although the whole offering the fire flower is dramatic)
There also aren't nearly enough checkpoints in the castle.
Oracle of Tao
Okay. I'm also uploading a "testers only" version of this game. The big glitch I wanna fix is to make sure all maps connect properly. They didn't on the version before this, so I wanna make sure it's all straight.














