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*goes to DeviantArt out of boredom and randomly looks up Pom Gets Wifi to see how much fanart of it there is* *finds TONS of Hus/Shibe* *sigh* Freaking DeviantArt...
RMN Secret Santa 2013~ [Speculation Central!]
author=papasan96
I'm game. But please don't give me a massive 50 hour epic as I won't have the time to play to completion!
Sounds like a candidate for a LT ...
RMN Secret Santa 2013~ [Speculation Central!]
And yes, you're the smartest ... I'll make sure to check the SS threads of years' past to get some ideas on what to do exactly, so that I can manage to submit my gift on time. Let's see who else joins.
It's too bad my office isn't organizing a real-life one. :(
It's too bad my office isn't organizing a real-life one. :(
RMN Secret Santa 2013~ [Speculation Central!]
So, if I don't have a game as a developer but as a collaborator, can I participate, Libby? I feel a LP/LT & review rush combo incoming for whoever my victim giftee will be.
And thanks for organizing this ... I suspected you might! :D
And thanks for organizing this ... I suspected you might! :D
A Balanced Three-Hero Party
author=unityauthor=LockeZHmm, that's an interesting idea. I'd have to think about that, as it would completely change what sort of items and such to use, and rewards for the player would no longer be MP restoration items. But it's not like it's hard to find other things to give players, and it would make the battle possibly more refreshing and different to play.
It depends how much you want your dungeons to be a battle of attrition that the player has to have enough resources to survive. If you make the player spend items to recover MP, though, he or she is going to try to conserve MP during fights. The player's focus won't be on winning quickly before he or she runs out of MP, so much as winning with as little MP usage as possible. It could still work, but I think you might need to, like, remove the normal attack command so that every single way of dealing damage costs MP.
You should also consider using TPs that are gained or used up depending on the choice made for the party member. You could either use them up for special skills which have a high TP cost or for non-magical/healing skills which have a lower cost. Also, have items that boost TP to speed things along for a party member. That would give your players more choices to make during their turns, especially for your CTB and make them more tactical.
So.. How are you guys? Been awhile :/
author=Tau
I haven't had access to a computer since earlier this year so I haven't even gotten the chance to play Phantom Legacy, Fey, and many other great games let alone make my own.
Moneys still so tight and I have to use my phone to access the internet nowadays. I hope to be back up and running soon though.. Hopefully :/
I went through that myself just a few months ago ... hopefully things work themselves for you!
So.. How are you guys? Been awhile :/
I'm still working on this... I promise.
Have you taken a 'selfie' of yourself?
Update: My faith in the English language has been restored. Merriam-Webster, which is my online dictionary released its 10 most searched words for 2013:
MW's WOY
Yeah, selfie wasn't among them nor Internet age acronym such as LOL/OMG were amongst them.
MW's WOY
Yeah, selfie wasn't among them nor Internet age acronym such as LOL/OMG were amongst them.
Stat Games: Catching Fire
author=kentona
Did you guys know that Silviera is Solitayre's alter-ego? He has never proven otherwise.
So that explains Silviera's sudden disappearance ... and Solitayre's "Captain Reviewer" nickname.
author=Isrieri
I should try my hand at writing reviews for an RPG one of these days. Maybe when I learn how to articulate.
Heck, you articulate better than most around these parts whether you believe so or not ...














