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edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=129833
This is pretty wicked that you are doing this. I haven't been following all the gameprofiles, but have you been adding these comments to their comments section/blog? Also, halibabica wrote an article called Release Something! Day Roundup. I bet you could whip something like this up when you are finished.
Great work!
I have posted some things in their comments section.
- In Max McGee's case, I posted my feedback in his comments section for Starseed: Blood Machine demo. I didn't do the same Starseed: Eschatology demo because I felt it is an informative introduction to the game that I can I say at most is interesting, if nothing else.
- For Liberty's Even Day, I have posted several things since I ran into some missing files that were preventing me from advancing. With some other RMN user's help, I got most of what I need to continue playing. Now that I did, I bumped into another game-breaking issue, which I also posted there. I have posted the eventual feedback there yet, since I don't quite want to give anything away yet if there is hope to resolving the issue.
- For sbester's Mobile Suit Gundam RPG , I posted a question regarding whether I had reached the end of the demo, since it wasn't clear noted in the game. Since I had done this and gotten confirmation, I went ahead and let him know when I submitted my review.
- For Ratty524's Slimy the Sahagin demos, I posted a couple of question because for the original, it might have a game-breaking bug, while for the alpha of the remake, I wasn't sure whether in one of trial sections I had tried I could have.
My plan has been all along to submit feedback for the others in the blog if the release was announced there. Otherwise, it is likely to have announced in the comments section, so my feedback would go there. If I decide to write another review, I might announce it in the comments section if I had to get in touch with whoever released. As an alternative, I will post the review and once I see it get approved, I will send him/her a PM.
Regarding doing a wrap-up at the end similar to halibabica's, I guess I could do that. Makes me realize what I'm doing is a little less crazy than what he did just a year ago. Ranking my recommendations and justifying them ought to be very interesting ... By the way, could you forward me the thread for RS 6, I wanted to check something out (I checked the forum and couldn't find it!).
Slimy the Sahagin
Ratty,
I got to play both versions of your game and I have a question for each:
- in your completed version, I beat the boss for the 2nd base; in the next screen to the far left there's a portal (looks like a white sun on the floor) that when you go to it, it says it's inactive; there's unpressed red switch that can you press but didn't change the inactive status of the portal; is that switch supposed to activate the portal or I am supposed to be doing something else altogether? I know that you can't go back past where you fought the boss nor past the portal screen.
- in your alpha remake, I wanted to ask in the Test Field, if you reach the point where you are chased by a bomb, is that all you can do there?
Thanks for your reply. As it is, you are about fifth in my queue of my little project!
I got to play both versions of your game and I have a question for each:
- in your completed version, I beat the boss for the 2nd base; in the next screen to the far left there's a portal (looks like a white sun on the floor) that when you go to it, it says it's inactive; there's unpressed red switch that can you press but didn't change the inactive status of the portal; is that switch supposed to activate the portal or I am supposed to be doing something else altogether? I know that you can't go back past where you fought the boss nor past the portal screen.
- in your alpha remake, I wanted to ask in the Test Field, if you reach the point where you are chased by a bomb, is that all you can do there?
Thanks for your reply. As it is, you are about fifth in my queue of my little project!
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
I have just submitted my review for Tears of the Sword. I have pending providing feedback for Coy13's Xelos: Sinner's Circle.
During this weekend I also:
- finished playing Dudesoft's Take Down and Pig of Benevolence demos (http://rpgmaker.net/games/1950/ ) -> will provide feedback on both of them
- finished playing SorceressKyrsty's Cosplay Crisis Demo 2.2 (http://rpgmaker.net/games/1741/ ) -> will provide feedback
- finished playing EnderX's Pizza Panic (http://rpgmaker.net/games/1930/ ) -> will provide feedback
- played both versions of Ratty524's Slimy the Sahagin (http://rpgmaker.net/games/1947/ ) -> I need to ask a question for each to find out if I have done as much as I can, once I am sure or finish playing I will provide some feedback for each
Given my progress, I'll give Liberty a little more time to address my questions regarding her demo before I do anything more about it.
During this weekend I also:
- finished playing Dudesoft's Take Down and Pig of Benevolence demos (http://rpgmaker.net/games/1950/ ) -> will provide feedback on both of them
- finished playing SorceressKyrsty's Cosplay Crisis Demo 2.2 (http://rpgmaker.net/games/1741/ ) -> will provide feedback
- finished playing EnderX's Pizza Panic (http://rpgmaker.net/games/1930/ ) -> will provide feedback
- played both versions of Ratty524's Slimy the Sahagin (http://rpgmaker.net/games/1947/ ) -> I need to ask a question for each to find out if I have done as much as I can, once I am sure or finish playing I will provide some feedback for each
Given my progress, I'll give Liberty a little more time to address my questions regarding her demo before I do anything more about it.
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=129667
My RS release was just a set of screenshots where we showed off a bunch of unseen stuff by the public. If you wanted to give us feedback I would best appreciate it through a comment on the blog! And it shouldn't take long to do that really. Thanks.
Yes, I am aware of them and since you posted it there, that's exactly where I intended to provide feedback. Except I am still dealing with released games, so I'll get to you eventually.
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=129659
Sure, thank you. I think what you doing is great. I just said that because kentona got the wrong download for hist podcast.
Don't worry, I haven't listened to the podcast, so I can't be influenced/distracted/confused by it ... perhaps once I am done with all this. I forgot to mention that I had already downloaded the file for your release.
Mobile Suit Gundam RPG Review
I am glad you actually appreciated it, given it was my first review posted here and for my little project! I was worried you wouldn't find it a bit too extensive, but I wanted to be thorough. Although I am aware that you that have some other current projects that have priority, I would like to eventually see a future version of the game so that I can revisit it. As a little bonus, I got to learn quite a bit about the series without having actually seen it (that's the power of the internet!). Perhaps I'll even get to see it someday and actually become a fan ...
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=129654
Just wanna say that if you're going to give my entry a shot, the download link is this:
http://rpgmaker.net/games/1802/downloads/1763/
NOT the standard download of the game profile.
It's not a question of if but rather when. Don't worry, I'll get to playing your mini-games after dealing with all the demos. I suspected somebody would eventually ask me about their release and as long as they do it politely, I really don't mind.
Even Day
SegNin,
Thanks for your help. I have found usually most RM games, except some in XP and VX, will crash very early (usually before or right after the title screen) if missing the corresponding RTP of the engine. I do have the RTPs at hand. The RM2k3 that you mention are KVlad's traslation and version 1.08, right? What resources each RTP actually contains is beyond me ...
Also, just to pass along a little wisdom, Liberty's a "she" ... (Don't worry, I made the same mistake!)
Thanks for your help. I have found usually most RM games, except some in XP and VX, will crash very early (usually before or right after the title screen) if missing the corresponding RTP of the engine. I do have the RTPs at hand. The RM2k3 that you mention are KVlad's traslation and version 1.08, right? What resources each RTP actually contains is beyond me ...
Also, just to pass along a little wisdom, Liberty's a "she" ... (Don't worry, I made the same mistake!)
Mobile Suit Gundam RPG Review
The issue with the links is a quirk of posts in RMN. You would just need to take off the ")" at the end of the link for it to work. I'll try to remember to put add a space before it to avoid this issue altogether.
edchuy's Progress in Giving Feeback/Reviews of ALL RS X Releases
post=129620
Thanks! I really appreciate it!
I look forward to reading it when it's accepted!
OK, here it is:
http://rpgmaker.net/games/1864/reviews/827/














