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edchuy
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Multimedia Fusion 2 in Humble Bundle

RR, I actually had mentioned the same thing in a Status I posted yesterday:

MMF2 on sale on HBW

As long as somebody benefits, it's no big deal ...

RMN Secret Santa 2013~ [Speculation Central!]

author=papasan96
I'm game. But please don't give me a massive 50 hour epic as I won't have the time to play to completion!


Sounds like a candidate for a LT ...

RMN Secret Santa 2013~ [Speculation Central!]

And yes, you're the smartest ... I'll make sure to check the SS threads of years' past to get some ideas on what to do exactly, so that I can manage to submit my gift on time. Let's see who else joins.

It's too bad my office isn't organizing a real-life one. :(

RMN Secret Santa 2013~ [Speculation Central!]

So, if I don't have a game as a developer but as a collaborator, can I participate, Libby? I feel a LP/LT & review rush combo incoming for whoever my victim giftee will be.

And thanks for organizing this ... I suspected you might! :D

A Balanced Three-Hero Party

author=unity
author=LockeZ
It depends how much you want your dungeons to be a battle of attrition that the player has to have enough resources to survive. If you make the player spend items to recover MP, though, he or she is going to try to conserve MP during fights. The player's focus won't be on winning quickly before he or she runs out of MP, so much as winning with as little MP usage as possible. It could still work, but I think you might need to, like, remove the normal attack command so that every single way of dealing damage costs MP.
Hmm, that's an interesting idea. I'd have to think about that, as it would completely change what sort of items and such to use, and rewards for the player would no longer be MP restoration items. But it's not like it's hard to find other things to give players, and it would make the battle possibly more refreshing and different to play.


You should also consider using TPs that are gained or used up depending on the choice made for the party member. You could either use them up for special skills which have a high TP cost or for non-magical/healing skills which have a lower cost. Also, have items that boost TP to speed things along for a party member. That would give your players more choices to make during their turns, especially for your CTB and make them more tactical.

Stat Games: Catching Fire

author=kentona
Did you guys know that Silviera is Solitayre's alter-ego? He has never proven otherwise.

So that explains Silviera's sudden disappearance ... and Solitayre's "Captain Reviewer" nickname.

author=Isrieri
I should try my hand at writing reviews for an RPG one of these days. Maybe when I learn how to articulate.

Heck, you articulate better than most around these parts whether you believe so or not ...

Er... an intro at last?

Same here. I joined in 2008 and don't recall doing one either. Better later than never, agreed! Keep the good stuff coming ...

Amy

I'll dare insult you to death, oh pretigious one! I'll believe the posthumorous makerscore accreditation when I see it happening. And not wanting to post your gams is so selfish of you. You don't want us to bow in your greatness ... And yeah, so far RMN's enjoying your stay.

Hey I'm new here....

author=Horrorgamer17
Hey Edchuy how do import or make sprites SMBX?


You're asking the wrong person. Make this a help request post and somebody ought to be able to help you.

Hey I'm new here....

Probably having "horror" as part of your username didn't help you make friends ... :P