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Screenshot Survival 20XX

author=Frogge
Also I made the canopies darker like recommended. Do you guys think this is better?




I'd suggest doing something about that forest's floor. The whole map is just too yellow, it even kind of hurts my eyes staring at the picture. I think adding some sort of brownish path would do some good. You have to add more tonalities. Like, if it's supposed to be a forest during autumn, there should still be some green grass and plants. It just looks too weird having the leafs covering the whole ground and all.

Screenshot Survival 20XX

@BadLuck I feel like the bust portrait is taking up too much space in the screen. Like, the scene is barely visible as a whole, but that's just my opinion.

Anyway, here's something I have been working on and I'd really appreacite some feedback. I'm working on my first RPG Maker game. It's a basic RPG game, with a simple plot, two playable characters and all. I'm not going into details since this isn't the place, but here are the pictures for the first and only town and its building's interiors: Pictures.

How do you design your dungeons?

author=Liberty
First I come up with a theme for the dungeon (well, usually). I try to go for two things so say Ice Cave or Floating Mountain or Silver mine Chasm. I then figure if I want it to be structured or more random - so for a mine


Nice! I liked your method! Could you please elaborate on that first picture where you show the general layout of the map using RM assets, like what every icon means? Also, could you show us a picture of the final product?
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