JACKALOTRUN'S PROFILE
jackalotrun
3397
Longtime fan of the gam creation but has never really gotten very far with it, you can find me making a rare "there isn't an SMBX event going on right now" appearance but I only truly exit hibernation for dem sweet Mairo bois
I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy
On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design
I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy
On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design
Search
Filter
Mario's Musical Marathon
author=halibabica
With such a low turnout, it may be worthwhile to offer an extension to anyone with WIPs right now.
Didn't Bryan and pyro say they wanted to contribute, but were unable to at present? Perhaps you can grant them some leniency as well.
I'll ask Liberty about extending the event to it's original timeframe (which was either December 10th, 11th or 12th, bugger knows which)
Honestly if anyone feels like throwing in some levels post-event (either for my computer wasn't working reasons or I'm just a bit behind on my level reasons) then just message me the level at a later point, I think Bryan got the post but I'll message Pyrodoom myself in case he missed it
EDIT: Wrong on all three accounts, twas actually December 9th the original deadline, something about not clashing with the next event
Mario's Musical Marathon
So unless anybody has some last minute levels to throw in (I do have a level I've been trying to make which I might just about get in before the deadline) we seem to have settled with four levels which makes this quite possibly the quietest SMBX event I've ever seen (cue sad music) but I'll take quality over quantity any day and we certainly have quality here
Mario's Musical Marathon
Hocus Pocus by Halibabica
- bom bom
- This level is brilliant and accepted
Electric Daisy by Aubrey the Bard
- This level is also brilliant and accepted
Feel Invincible by Aubrey the Bard
- The Bowser boss fight can now be easily won as Link (I'll admit, it did not occur to me to mention that it was especially difficult before as Link) by simply camping in the corner and just not shooting when Bowser's fireballs are about to hit him, maybe shove something in there to dissuade the player from such cheeky tactics
- However otherwise, this level is brilliant and is now approved
- bom bom
- This level is brilliant and accepted
Electric Daisy by Aubrey the Bard
- This level is also brilliant and accepted
Feel Invincible by Aubrey the Bard
- The Bowser boss fight can now be easily won as Link (I'll admit, it did not occur to me to mention that it was especially difficult before as Link) by simply camping in the corner and just not shooting when Bowser's fireballs are about to hit him, maybe shove something in there to dissuade the player from such cheeky tactics
- However otherwise, this level is brilliant and is now approved
Mario's Musical Marathon
Feel Invincible by Aubrey the Bard
- Credit where credit is due, this has to be the most fun I've ever had with Link in a stage
- My only request is to lower the amount of enemies in the rainbow shell segments, you get waaaaaaaaaaaaaaaaaaaaaay too many lives, the ideal amount of killable opponents up there should be 8, 1 life for successful genocide
- Credit where credit is due, this has to be the most fun I've ever had with Link in a stage
- My only request is to lower the amount of enemies in the rainbow shell segments, you get waaaaaaaaaaaaaaaaaaaaaay too many lives, the ideal amount of killable opponents up there should be 8, 1 life for successful genocide
Mario's Musical Marathon
Mario's Mozart by Solitayre
- The level did not end with a SMB3 Star
- You've missed a little bit of the black background at the end, the background is clearly visible in the bottom-left corner as you leave the stage
- This one is more of a stylistic nitpick (which I'm not really factoring into accepting/rejecting) but after the level only uses bright colours as highlights (such as banners and stained glass windows) the bright silver pipe room at the end feels a bit jarring
Just sort that star and background and this level will be accepted
- The level did not end with a SMB3 Star
- You've missed a little bit of the black background at the end, the background is clearly visible in the bottom-left corner as you leave the stage
- This one is more of a stylistic nitpick (which I'm not really factoring into accepting/rejecting) but after the level only uses bright colours as highlights (such as banners and stained glass windows) the bright silver pipe room at the end feels a bit jarring
Just sort that star and background and this level will be accepted
Mario's Musical Marathon
author=Animebryan
Any restrictions on song/level length? Because I had an idea for a level for my current project but scrapped it but it would be perfect for this event. A fire level with a rushing wall of lava chasing after you while rockin' out to Dragonforce's 'Through The Fire & Flames'.
As long as it isn't excessively long/short it'll be fine - however the level will have to be started from scratch as per event rules
Mario's Musical Marathon
author=Solitayre
I was gonna make a kickass auto-scroller level set to Carmina Burana but you guys would reject it for not having a checkpoint.
Your loss.
An exception can be made for an autoscroller
Mario's Musical Marathon
author=Animebryan
Noooo! You guys started another event without me! And my laptop is currently getting fixed too! And I have a perfect level & song to use too :(
author=jackalotrun
If you want, pm me a level a bit down the line once your computers up and sorted and we'll see what we can do, don't want ya to miss out or anything
I appreciate that people have computer issues so the above offer is open to anyone who can't take part due to these sorts of reasons
Mario's Musical Marathon
author=pyrodoom
...ok so life is more important but I feel like this couldn't have been more perfect. An SMBX contest about music that I can't join, because I potentially won't get my computer back until next month.
I hate life sometimes. Such bad timing.
No one's fault, not demanding an extension just so I can join(because getting my computer back next month is hopeful, not guaranteed), but it's kinda disappointing. -3-
Good luck to those of you involved though, can't wait to hear you guys and gals' levels
If you want, pm me a level a bit down the line once your computers up and sorted and we'll see what we can do, don't want ya to miss out or anything
Mario's Musical Marathon
author=Illy
I would assume these are all gonna be moving stages so you can time it with the song... To avoid it being cut short and/or looping?
Nope, no requirement for a timing based level, just using actual music instead of vidya game music, someone might make one but based on previous comments, I somewhat doubt it













