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+++ DynRPG - The RM2k3 Plugin SDK +++

I did exactly that, but it doesn't work.
edit:
without a faceset works.

+++ DynRPG - The RM2k3 Plugin SDK +++

author=bulmabriefs144
Pepsi when I said \d(6) which was "Free Will" (Tales from the Reaper, they were degrees for the Reapers) it instead said (6) with brackets instead of parentheses (it wiped the \d). I had to go back to using MessageExtender. Can you doublecheck this or maybe I'm missing something it needs (header, etc) to run this process?

Do it by OnComment. This way the user can control how and when it is used versus checking constantly or only at turn start.

the same, with all the new commands.

Two banners?

author=Milennin
Hm, so a sliding banner would be able to support more games at a time without overcrowding the forum main page?

good idea!

RPG Maker MV announced for PC and MAC

RPG Maker MV announced for PC and MAC

mistake version
milkshake vodka
minion vampire

RPG Maker MV announced for PC and MAC

Stands for manual valve

+++ DynRPG - The RM2k3 Plugin SDK +++

yes bulma, if I'm not mistaken, the autor of the message extender plugin is Morden.

+++ DynRPG - The RM2k3 Plugin SDK +++

thanks pepsi ^^

+++ DynRPG - The RM2k3 Plugin SDK +++

yes i found the plugin version of that tool on multimediaxis
http://www.multimediaxis.de/threads/140611-RM2k3-Font-Changer-DynRPG-Plugin-(ersetzt-RM2k-3-Font-Changer-und-AutoFontInstall)
But
author=kaine87
someone would know tell me the name of the font used by Dynrpg?

+++ DynRPG - The RM2k3 Plugin SDK +++

I had made a similar request to Kazesui time ago, but has yet to reply.
http://rpgmaker.net/forums/topics/11004/?post=654053#post654053