KUKENSTRAGAMES'S PROFILE

I first came across RPG Maker when I was about thirteen, and rediscovered it when I was twenty with VX Ace. I love making games, but unfortunately now have very little time due to old-person obligations. I still try to contribute as much as I can nevertheless! I always love to hear feedback on my work so don't hesitate!
The Shoe's On The Other ...
A second psychedelic episode in the world of The Shoe's On The Other Foot

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Sprite won't move!

Yep the directional passages are set!



It's just a simple tansfer player event! There are no other events on the map with the tile set but the player won't move! i really dont get it! ^^

Sprite won't move!

Ok, so i feel really rubbish as this is the second call for help ive had to post in less than 24 hours, but i'm really stumped! When i transfer my player to a certain tileset, they just don't move when they're on the map!!!! Ive tried eveything i can think of! It's a modern shop tileset downloaded from the official site, ive set it up the way you should, why isnt my sprite moving!? Any ideas? ^^

Common event over several maps?

Thanks a lot! Oh well now that it's done i feel even better about myself ^^ Thanks for the help!

Common event over several maps?

It works! :P

Common event over several maps?

This isn't great news... Seeing as I've divided my 24hrs into 96 different segments ^^
But i suppose i don't have a choice! I'll get to it and tell you how it went! ^^

Common event over several maps?

Hey! So I've created a common event "time" which basically is a day/night time clock event that i'm wanting to use throughout the whole game! It works well, on one map, but my problem is this: as soon as the player transfers to another map, the common event starts from the beginning of the process again! Is there any way of making so that the event processing just continues over all the maps without resetting itself each time the player transfers? Thanks a lot!

Do graphics matter?

few games on the site they are passable! It's my first game so i think it's ok for now! I admit i concentrated more on the story/music, but i think it'll be ok ^^

Do graphics matter?

Thanks for the input everyone! I'm pretty confident that the graphics are gonna be passable, having reveiwed a

π (Pi) Review

Right sorry i missed the subtlety avec the round, now that i think about it seems obvious! ^^ Well i don't know what happened about the music, maybe my computer's an idiot? Glad to give you my feedback, and glad you know it's given in a constructive aim! I think you could really do something with it! IT's a good start! And the 20 minutes ain't an issue, i was just being melodramatic for reviewing purposes ;)

snakebite_hideout.jpg

Thanks! Yeah i'm thinking of polishing off the maps before publishing the game!