KUKENSTRAGAMES'S PROFILE
I first came across RPG Maker when I was about thirteen, and rediscovered it when I was twenty with VX Ace. I love making games, but unfortunately now have very little time due to old-person obligations. I still try to contribute as much as I can nevertheless! I always love to hear feedback on my work so don't hesitate!
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I admit it, I enjoy sandbox games for reasons a lot of my peers can't understand.
Menu Modification!
Menu Modification!
Great Makolnfused! It wasnt exactly what i want i wanted it to be completely gone not just the bars, but i managed to do it pretty much how i wanted by just deleting some script!
Thanks for eveyones help ill give shout outs in the credits!
#--------------------------------------------------------------------------
# overwrite: draw_actor_hp
#--------------------------------------------------------------------------
def draw_actor_hp(actor, x, y, width = 124)
unless SceneManager.scene.is_a?(Scene_MenuBase)
draw_gauge(x, y, width, actor.hp_rate, hp_gauge_color1, hp_gauge_color2)
end
change_color(system_color)
end
#--------------------------------------------------------------------------
# overwrite: draw_actor_mp
#--------------------------------------------------------------------------
def draw_actor_mp(actor, x, y, width = 124)
unless SceneManager.scene.is_a?(Scene_MenuBase)
draw_gauge(x, y, width, actor.mp_rate, mp_gauge_color1, mp_gauge_color2)
end
change_color(system_color)
end
# overwrite: draw_actor_hp
#--------------------------------------------------------------------------
def draw_actor_hp(actor, x, y, width = 124)
unless SceneManager.scene.is_a?(Scene_MenuBase)
draw_gauge(x, y, width, actor.hp_rate, hp_gauge_color1, hp_gauge_color2)
end
change_color(system_color)
end
#--------------------------------------------------------------------------
# overwrite: draw_actor_mp
#--------------------------------------------------------------------------
def draw_actor_mp(actor, x, y, width = 124)
unless SceneManager.scene.is_a?(Scene_MenuBase)
draw_gauge(x, y, width, actor.mp_rate, mp_gauge_color1, mp_gauge_color2)
end
change_color(system_color)
end
Thanks for eveyones help ill give shout outs in the credits!
Menu Modification!
Menu Modification!
One last thing! ^^
Is there a way of making it so that the HP and MP bars don't show in the menu? ^^
Is there a way of making it so that the HP and MP bars don't show in the menu? ^^
Menu Modification!
Menu Modification!
Oneirophrenia
Menu Modification!
I've been mucking around with the internal scripts, scripts by other people, i just can't get a satisfying reslut!
So here's the thing! I'm currently making a game with RPGVXA that has no need for the "formation", "status" "skills", and even "save" options in the pause menu! And in the items menu i have no need for "key items" "weapons" .... Is there any way i can just get rid of these buttons from the menu? And not just blacking them out, make it so they're not there!! ^^
Anyone know how to do this?
Edit: One last thing! ^^
Is there a way of making it so that the HP and MP bars don't show in the menu? ^^