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I'm working on a small (10 min playtime) game to teach myself the basics of RPGMaker MV. There's a town, there's a swamp, there's a dungeon, all using the packaged assets.

I'm having some fun with the dialog and storyline but otherwise keeping it simple, straightforward, and short, because the goal here is to finish the project and move on to the next.

It's basically the game equivalent of a short story. I don't know if anyone is into that, so I might just delete it when I'm done rather than share it.

Hello everybody!

Welcome fellow newbie!

What Videogames Are You Playing Right Now?

Yeah, I didn't have any kind of hard drive, so the game ran off of and save to floppies. One floppy had all your PC information and all the data for the overworld map, one had all the info for Vegas, one had all the data for Needles, one had all the data for Quartz. When you went into one of those areas you'd swap the discs.

So if you reformatted that one specific disk, your characters could play through that content again and get all the loot and XP again. I felt like a super-hacker when I figured that out... back then, we couldn't just look up cheats and tricks on gamefaqs!

But yeah. I did the same sort of stuff... made a fanfic comic about Wasteland. Really had a huge impact on me.

Regarding the paragraph book: When the game tells you to read a certain paragraph, it gives you a hypertext link. You can click it, and the paragraph will pop up on the screen and be read by a voice actor.

The Steam version also gives you a PDF of the manual and paragraph book, located in the directory where the game is installed.

Sup

Thanks! I'll try to do so.

What Videogames Are You Playing Right Now?

I'm doing a Let's Play of the 1988 RPG Wasteland. It was one of the first games I bought for myself. Back then I had it for the C64, but this is the enhanced Steam edition, with slightly better graphics, sound, and some voice acting.

Sup

I've mucked around with game dev in my spare time since I was a kid, starting with custom text parsers and interactive fiction on my TRS-80 and Commodore 64, "make your own game" kits like Unlimited Adventures and the Bards Tale Construction Kit, dabbling in C# and Javascript, but I'm really not much of a code monkey.

Picked up Gamemaker in a humble bundle and RPGMaker MV in a steam sale, so I figured I might try to kick my game dev efforts up a notch. Scripting I can handle, I'm a writer, and I've produced podcasts and audiodrama, but I have zero pixel art skills.

I guess that's going to be a focus. Either learning pixel art myself, or hooking up with artists to collaborate on whatever.

First thing, though, is getting a handle on the engines themselves. I started out in GM making a dumb little "Shooting Gallery" clone. Start to finish, took me a day, and it felt nice to finish a project in such a short timespan.

So now I'm going to, I dunno, make some super-short RPGMaker games to get a feel for it. Like town-dungeon-tech demo short. Don't even know if they'll be worth posting here, but I'll keep you guys updated and if there's enough interest, we'll see.
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