NHUBI'S PROFILE
It's only a matter of time until my surname is followed by the word 'syndrome'.
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The Real Release
Everguard not sure if you are still reading or working on this but there is a game-stopping bug in the first game, at the start of chapter two. You open in what appears to be a sword fighting match, but there is something wrong with the movement and the game freezes, I'd say you've got an impossible move in there and you haven't ticked the 'ignore if move impossible' box. So I can't proceed.
Development Spotlight! (and some testimonials)
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Long Way Home
A peace loving girl that kills bandits, that's great.
"You're disturbing my peace *whack*, so I'm going to take you out *whack*." Yep, I can see that.
"You're disturbing my peace *whack*, so I'm going to take you out *whack*." Yep, I can see that.
Astral Transparency: Cole's Gate Review
@shayoko, actually no she couldn't have had the conversation with Irene. Whilst you are in control of Janelle even after she has her conversation with Simon in which the interaction with Irene is mentioned, you can go back and forth to Irene's room and she is still in bed, and has been in bed for all of that time. The unseen time period you mention, with Irene on her way to the kitchen to drug the food is chronologically after the cut-scene with Simon.
In regard to the fetch quest, it's the disparity between the two sections I pointed out, not the fetch quest itself. Fetch quests are a standard trope in RPG's, I expect them, what I didn't expect is the jarring difference. Also I never said that her companions on the fetch quest were insane I said they were inane, it's not a typo it's a different word.
In fact I never used the word insane once in my review.
In regard to Valoria's 'logic' that is her justification for her act, which is as Kirroha pointed out the reason she is psychologically damaged, and she is, she's supposed to be, that's one of the themes Kirroha is trying to portray. I didn't question her helping the little girl, who is obviously the discarded daughter of the mage family, I said the little girl was mentally unbalanced. No one who is planning to see their parents 'churn in hell' can be considered as rational. Justified, probably, rational, no.
@Kirroha, I am glad I could help, they were just off the cuff but I think that a more subtle form of exposition could work wonders for setting up the Valoria/Alben dynamic in the way you want.
In regard to the fetch quest, it's the disparity between the two sections I pointed out, not the fetch quest itself. Fetch quests are a standard trope in RPG's, I expect them, what I didn't expect is the jarring difference. Also I never said that her companions on the fetch quest were insane I said they were inane, it's not a typo it's a different word.
In fact I never used the word insane once in my review.
In regard to Valoria's 'logic' that is her justification for her act, which is as Kirroha pointed out the reason she is psychologically damaged, and she is, she's supposed to be, that's one of the themes Kirroha is trying to portray. I didn't question her helping the little girl, who is obviously the discarded daughter of the mage family, I said the little girl was mentally unbalanced. No one who is planning to see their parents 'churn in hell' can be considered as rational. Justified, probably, rational, no.
@Kirroha, I am glad I could help, they were just off the cuff but I think that a more subtle form of exposition could work wonders for setting up the Valoria/Alben dynamic in the way you want.
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Developer Blog #2: Mining, Cameras, and the infamous HUD
Ok first of all, yay for the HUD, sorry I'm not a fan but you knew that.
Now the mining, is the top axe going to be able to mine all three or will you need a bronze, silver and gold axe in your inventory in order to mine all three? I'm assuming you're not going to use real world information here, because well you can't mine bronze, it's an alloy, you have to smelt it, and silver is harder than gold and bronze being an alloy of Copper & Tin is harder than both so the hardest axe would be the bronze one.
Now the mining, is the top axe going to be able to mine all three or will you need a bronze, silver and gold axe in your inventory in order to mine all three? I'm assuming you're not going to use real world information here, because well you can't mine bronze, it's an alloy, you have to smelt it, and silver is harder than gold and bronze being an alloy of Copper & Tin is harder than both so the hardest axe would be the bronze one.
Astral Transparency: Cole's Gate Review
Glad I could help, and yes the break between writing the sections could explain the lack of flow between them. Could I suggest sitting back and reading through them in one sitting to see how they don't quite mesh and then make changes accordingly. Not a huge overhaul perhaps, but definite tweaks.
In regard to the madness we get from our parents, you've definitely nailed it with the Ray/Irene story, and how he reacts to later revelations are really going to test his ability to bend without breaking (which is one of the things I was looking forward to seeing). In the Valoria/Alben story it's hinted at but the fact that I thought it was jarring that she left her father in his sick-bed when up until that moment she'd been displayed as nothing but kind, gentle and devoted means you didn't get that one quite right. The thing is, if some of the exposition you get during her section had been earlier then it would it would have felt more natural. Perhaps a hint at on-going bad dreams, especially given the fact that servants gossip. It could be a common theme amongst them that for the last three years she has been plagued by nightmares. Given Janelle's seemingly close relationship with her it could easily be her role to mention in passing some of the things she's overhead her mistress say in her sleep when she's gone to wake her up in the morning. Those snippets of conversations could flesh out the disquiet you are aiming for between Valoria and Alben.
Valoria has the potential do be an excellent villain, or more interestingly someone who walks that tightrope and makes it to the other side without falling. She's walking herself through the justification that has been used by countless totalitarian regimes and dictators. That of justifying the assessment of people as useful/useless or in this case worthy of life and worthless of anything but sacrifice. She wants desperately to believe she's as good a person as other perceive and the only way at the moment she can do that is to self-propagandise. She'll have to reach a point where she either accepts the events in which she played a part as wrong and seeks to make amends, or she'll deem them acceptable and go down a darker path. Either could be interesting to play, but from a perspective of the player you really need to sell one or the other fully.
..and it appears I've written comments almost as long as the review. Sorry. Still I'm glad you could take something away from the critique and I do look forward to seeing where this goes. (Though if something really untoward happens to Simon, I'm great with that).
In regard to the madness we get from our parents, you've definitely nailed it with the Ray/Irene story, and how he reacts to later revelations are really going to test his ability to bend without breaking (which is one of the things I was looking forward to seeing). In the Valoria/Alben story it's hinted at but the fact that I thought it was jarring that she left her father in his sick-bed when up until that moment she'd been displayed as nothing but kind, gentle and devoted means you didn't get that one quite right. The thing is, if some of the exposition you get during her section had been earlier then it would it would have felt more natural. Perhaps a hint at on-going bad dreams, especially given the fact that servants gossip. It could be a common theme amongst them that for the last three years she has been plagued by nightmares. Given Janelle's seemingly close relationship with her it could easily be her role to mention in passing some of the things she's overhead her mistress say in her sleep when she's gone to wake her up in the morning. Those snippets of conversations could flesh out the disquiet you are aiming for between Valoria and Alben.
Valoria has the potential do be an excellent villain, or more interestingly someone who walks that tightrope and makes it to the other side without falling. She's walking herself through the justification that has been used by countless totalitarian regimes and dictators. That of justifying the assessment of people as useful/useless or in this case worthy of life and worthless of anything but sacrifice. She wants desperately to believe she's as good a person as other perceive and the only way at the moment she can do that is to self-propagandise. She'll have to reach a point where she either accepts the events in which she played a part as wrong and seeks to make amends, or she'll deem them acceptable and go down a darker path. Either could be interesting to play, but from a perspective of the player you really need to sell one or the other fully.
..and it appears I've written comments almost as long as the review. Sorry. Still I'm glad you could take something away from the critique and I do look forward to seeing where this goes. (Though if something really untoward happens to Simon, I'm great with that).
A Site for Sore Eyes (updates)
author=kentona
but I also decided to bump up the thumbnail image size for the Frontpage, Development Portal and Games Portal (as... alterego suggested...? I can't quite recall.)
Hey Kentona, I'm not a coder so most of what GreatRedSpirit is saying is gobbledegook to me, but in regard to the thumbnails on the front page; because you've increased them there is now a blank space on the right panel opposite the latest screen-shots section. It looks a little odd, a void where everything around it is busy. May I suggest that you may have to increase the number of reviews/articles/media/blogs displayed to 5 to make use of the space, or put in another 'latest' section.
Characters
@qin93 Actually amateurs close one eye when aiming, have a look at profession and Olympic archers, they keep both eyes open, it allows for a cleaner shot. Before you ask, yes I used to shoot. However if she was born with one then I imagine she'll have learned to compensate.
They're great character images, gives you a definite feel for their personalities.
They're great character images, gives you a definite feel for their personalities.













