NHUBI'S PROFILE
It's only a matter of time until my surname is followed by the word 'syndrome'.
Search
Filter
Makerscore not adding up?
author=kentona
it seems to be there, so not sure what's wrong... I am running it manually now. The site my lag a little. Hopefully it works, or if not then spit out an error msg.
Well it worked since I jumped from 1202 to 1352 so that's the 3 reviews MS (still don't know what the extra 2 is for), but you running it manually won't be feasible in the long run I imagine.
Shadows_shop.png
Makerscore not adding up?
Hey Guys,
I just though this was me, but I just saw a post from an actual game-maker in the Makerscore information topic stating that their game had received a review (coincidentally, from me) which meant they should get a MS bump, but they hadn't. I've had 7 reviews approved and so far only 4 of them have had MS attributed. The last one that seemed to work was on the 20th, the next one I had approved was on the 24th and since that's a week ago I would have thought it would have come through. Though I oddly have an extra 2 MS from somewhere.
I went and had a look at a few other users that have been submitting reviews lately and it looks like none of the reviews post the 22nd have been attributed. Have a look at Loser's profile for a prime example, he/she has had 7 reviews accepted since the 22nd and still has a displayed MS of zero.
Since a maker has also noticed a lack of growth I'm going to go out on a limb and say it's not just the review attribution that has gone awry. Personally it makes little difference to me, I'm not a game maker so the MS is just a perk, but I know for those who make the games it means a lot, so not sure what changed behind the scenes around the 22nd of May, but something appears to have gone a little pear-shaped.
I just though this was me, but I just saw a post from an actual game-maker in the Makerscore information topic stating that their game had received a review (coincidentally, from me) which meant they should get a MS bump, but they hadn't. I've had 7 reviews approved and so far only 4 of them have had MS attributed. The last one that seemed to work was on the 20th, the next one I had approved was on the 24th and since that's a week ago I would have thought it would have come through. Though I oddly have an extra 2 MS from somewhere.
I went and had a look at a few other users that have been submitting reviews lately and it looks like none of the reviews post the 22nd have been attributed. Have a look at Loser's profile for a prime example, he/she has had 7 reviews accepted since the 22nd and still has a displayed MS of zero.
Since a maker has also noticed a lack of growth I'm going to go out on a limb and say it's not just the review attribution that has gone awry. Personally it makes little difference to me, I'm not a game maker so the MS is just a perk, but I know for those who make the games it means a lot, so not sure what changed behind the scenes around the 22nd of May, but something appears to have gone a little pear-shaped.
Makerscore
Actually I think something is up with MakerScore addition. I haven't had a review MS addition since the 20th and I've had 3 reviews approved since then. Normally it takes anywhere from an hour to half a day for it to show up, but a week?
...and I have no idea where that random '2' on my MS came from.
...and I have no idea where that random '2' on my MS came from.
Casia
Open world games are always a bit of fun, so I'm looking to play this, but if hunger/thirst is a dynamic and you have no way of judging it it becomes problematic from a player's perspective.
There is an obvious HUD included in all the game images, incorporating a vitality bar shouldn't be difficult. Dependant on whose script you are using, I know ForeverZer0's H/T script for example already includes a HUD.
There is an obvious HUD included in all the game images, incorporating a vitality bar shouldn't be difficult. Dependant on whose script you are using, I know ForeverZer0's H/T script for example already includes a HUD.
Progress! Progress!
Actually the one I adored was Portable Feather Duster, just for the graphic & sound that would have to accompany the attack.
Personally I think "Gank Weapon" is a keeper, if only for the name.
Personally I think "Gank Weapon" is a keeper, if only for the name.
Pumpkins Review
Long Way Home
Well I find it funny..and your response reminded me that I forgot to subscribe, since I didn't get a notice, so thanks. I've fixed that oversight now.
Also do you have a fascination with the name Chester? You used it in Pumpkins too.
Also do you have a fascination with the name Chester? You used it in Pumpkins too.
Erayu
Well if you've got it done, then that's great.
Oh and commas. They can be hard to grasp since they are used for a great many purposes in English, from signifying a small break, like taking a breath while you talk to separating lists within sentences, and for the separation of clauses. It's a difficult one but for a native speaker they come naturally.
Don't worry I had huge issues with the gender nouns when I was learning German years ago, but I'm sure for you it's a natural as breathing.
So if the translation is done, I'd better download and play.
e: Ok I played for a while, and it is beautiful. The music is suited to the scenes, the interface takes a little getting used to but it's not clunky or difficult, but, you still need a proof reader I'm afraid. The English isn't translated well. The feel is there but the grammar and word choice detract from a great experience. There is more than enough there for a proof-reader to work with, so the original German won't be needed but you have to get someone to look over your English if you want this to be as well received as it deserves.
Oh and commas. They can be hard to grasp since they are used for a great many purposes in English, from signifying a small break, like taking a breath while you talk to separating lists within sentences, and for the separation of clauses. It's a difficult one but for a native speaker they come naturally.
Don't worry I had huge issues with the gender nouns when I was learning German years ago, but I'm sure for you it's a natural as breathing.
So if the translation is done, I'd better download and play.
e: Ok I played for a while, and it is beautiful. The music is suited to the scenes, the interface takes a little getting used to but it's not clunky or difficult, but, you still need a proof reader I'm afraid. The English isn't translated well. The feel is there but the grammar and word choice detract from a great experience. There is more than enough there for a proof-reader to work with, so the original German won't be needed but you have to get someone to look over your English if you want this to be as well received as it deserves.
Erayu
author=Lucy_Fox
Thanks for your kind words :3
At the moment the demo's length is just about half an hour..... so it wouldn't make much sense ^_^'
But when the game is more finished once, I'll look for a translator.
(When I started the translation I never thought that this would be that difficult D,: )
Lucy_Fox, it looks like you're not going to need a German => English translator since as slightly off-kilter as your current translation is, it is in English. You're just going to need someone to proof read what you've done and correct it. Mostly so that it conveys what you want it to and you're not having the issue of correct word order since German and English have very different rules in regard to syntax.













