NIN8HALOS'S PROFILE
nin8halos
4375
I'm a college student. I like games. I'm making some with Super Mario Bros X. I also like to watch Let's Plays. Mostly BoboTheVulture and MysteriousJG.
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I've added my section.
http://rpgmaker.net/users/nin8halos/locker/Our_Gracious_Host.rar
http://rpgmaker.net/users/nin8halos/locker/Our_Gracious_Host.rar
Judge Levels
author=halibabica
Anyway, geez, so much hate for the SMW castle tiles! Do you really think they're that ugly? I wasn't planning on changing them to anything else. I don't know of anything fancier that SMBX has to offer, though maybe the graphics pack has something better.
There are two kinds of SMW castle tiles. We just need to make use of both. You'll see what I mean when I finish my section. Or just go play SMW.
Judge Levels
author=DarklordKeinor
Does the editor even have horizontal wooden spikes?
Nope, but I'm sure someone has already made them. You could replace the SMB3 spike if Hali allows it.
author=DarklordKeinor
When you're talking about the two koopas, are you referring to Hali's phantokoopa graphic as contrasted with my SMW koopas or are you referring to the armored koopa?
I forgot about the phantokoopas. Looks like we have 3 different koopa styles now. Dammit, Hali.
author=DarklordKeinor
Castles aren't usually decorated much at all. I only see maybe one area where the room feels empty and it isn't that bad.
I'm referring to the sheer volume of space that exists in many areas. There's just a lot more than there needs to be. The part with the moving chain, for example. It's just a nitpick, though. The biggest problem is that there's only one kind of block taking up most of the terrain.
Judge Levels
author=halibabica
Making another W8 stage would throw off our star count. You could take Shadow Temple off Deckiller, though it likely wouldn't fit with what you have in mind.
Ah. Well, that's that.
author=halibabica
Also, what needs cleaned up about the final level?
The tileset is extremely boring. It's fine to use the default SMW castle tiles, but so far the level only makes use of one kind of block. DLK's section could use some fixing; there's a lot of empty space, the koopas are in two different game styles, the horizontal yellow spike should be replaced with a wooden spike because it's coming out of a piece of wood. It's unpolished. I could start my section now if you guys want to make the changes later.
author=halibabica
Since the final level's a collab, I was going to have each person make their section, add the final battle, then pass it around again with my critiques of the other sections. Rinse and repeat until good.
Yeah that'll work. I'll get started now then.
Judge Levels
I'm not even touching that thing until it gets cleaned up.
Does anyone have updated levels that need feedback? I feel like we should get all the previous levels in order before moving on to the endgame. All my levels have been updated, just waiting on feedback now.
I'm thinking about making a World 8 level since: a) I haven't made one; b) there's room for one more; c) someone made a suggestion a while back that I think is worth trying.
Does anyone have updated levels that need feedback? I feel like we should get all the previous levels in order before moving on to the endgame. All my levels have been updated, just waiting on feedback now.
I'm thinking about making a World 8 level since: a) I haven't made one; b) there's room for one more; c) someone made a suggestion a while back that I think is worth trying.
Judge Levels
Updated Guernica. Fire-spitting pipes are now identifiable, and the Hammer Bros don't spawn infinitely during the last stage of the boss. Also added another power-up.
http://rpgmaker.net/users/nin8halos/locker/nin8halos_Guernica.rar
Completed Persistence of Memory (World 4 Boss).
http://rpgmaker.net/users/nin8halos/locker/nin8halos_PersistenceofMemory.rar
I guess my next job is to review all the other levels.
http://rpgmaker.net/users/nin8halos/locker/nin8halos_Guernica.rar
Completed Persistence of Memory (World 4 Boss).
http://rpgmaker.net/users/nin8halos/locker/nin8halos_PersistenceofMemory.rar
I guess my next job is to review all the other levels.
Judge Levels
author=Isrieriauthor=nin8halosYou just gave me a good idea for a Cut Man fight.
If we're going for consistency, we should all stick to Mega Man 2 & 3 graphics. For consistency.
I think a Mega Mario Man game is inevitable.













