NIN8HALOS'S PROFILE
nin8halos
4375
I'm a college student. I like games. I'm making some with Super Mario Bros X. I also like to watch Let's Plays. Mostly BoboTheVulture and MysteriousJG.
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Sarasaland Adventure
Super Mario: The Secret Stars
Middens Review
author=Fugue
i still killed plenty that were just minding their own business.
just none that begged me to spare them.
if i am a moral paragon your bar is mad low son.
(i don't feel bad at all about killing mr. williams man. he needed to die.)
They all needed to die!
Battleships.PNG
author=Ratty524
Is that water transparent? How did you do that? :(
If you make a mask gif all white, the associated image becomes translucent. I used some of the "background" images that actually appear in the foreground.
Middens
The hard part for me wasn't figuring out that I need to kill things, but figuring out that I needed to
What really struck me as odd was that
use the Talking Revolver in the menu after collecting at least 30 Nothings.
What really struck me as odd was that
after killing over 80 creatures and then the Nomad himself, the revolver said my blood tasted like that of a pacifist.
Middens
Game_Over.png
author=Fugue
how do you summon all three chakra in one turn?
how do you learn skills for the summons?
I don't think there is a way to summon all three in one turn. They learn skills just by gaining levels though. What I don't know is if they scale to your level every time you summon them or if they actually need to gain experience. Once you learn how to use them though, and start leveling up the Nomad, the battles become much easier. I've reached the point where I can kill every creature I come across with very little trouble.
Middens
author=bargainbinbible
You could take the wings off a hawk and put them on a shark because you want the shark to fly, but where does that leave the hawk?
Shark hawk sounds awesome!
author=bargainbinbible
On a side note last night I finished the game
I must know how you did this.
Middens
author=Fugue
unfortunately, while i appreciate the poop out of its diction and aesthetic choices, this game does not play as well as it looks.
battles are quite slow and difficult; enemies, even the "easy" ones have too much health to prevent severe tedium. while full heals from save points are nice, they're not enough to prevent some serious frustraiton. i'd recommend any of the following:
1) a way to tell how tough a given weird looking creature is before picking a fight with it.
2) more numerous healing items at the beginning.
3) substantially lowered enemy health. enemy attack power is high also, but i'm fine with that.
4) this one's important. more combat options for the protagonist and his three summons would make the game more fun to play.
also i have to question the veracity of the assertion that every fight is a unique boss fight. i have encountered multiple non-unique, duplicate foes. most of them have pretty boring attack patterns, also (like just spamming attack).
if there was a game that combined the art style of this game with the battle depth of a crazegame, i might be in heaven.
finally, a bug that caused me no small frustration. if the main protagonist is killed in a battle, and yam, lam, and on prevail, the player receives a game over screen upon completing the battle. this should be changed either so that the player is revived, or so that the game over screen occurs immediately upon the protagonist's death.
I've managed to get around the unpredictable difficulty levels by saving between every battle. Unfortunately, that means you have to play very cautiously and can't wander around fighting things.
You do get a lot more combat options as you level up. I'm at level 16 now and each combatant has several abilities.
Aside from the Thrones encountered near the beginning of the game, most of the enemies I've fought are unique.
I agree that the game doesn't play as well as it looks. I love the art style and the bizarre creatures. However, I'm one of those people that needs an objective to get enjoyment out of a game. I find this more enjoyable than Yume Nikki, though.
Middens
author=myformerselvesauthor=nin8halosThe game requires the batang font. It's been included in the game file in the 'fonts' folder so all you have to do is copy the file from there into your windows fonts folder.
It's finally here! But I can't see any of the game text.
That probably would've been obvious to me had it not been 5 or 6 in the morning.













