PHYSHAL'S PROFILE

I'm just a guy who has played ALOT of games. Many of them RPGs, many of them made in RPGMaker.

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Chrono Trigger: Through The Rose-Tinted Specs

author=Sailerius
I played Chrono Trigger for the first time about four years ago and to be honest, I really didn't care for it. The characters were bland and unremarkable, the gameplay has nothing to offer that I haven't seen done a thousand times but better, and the battles are slow and boring. The music is great, though.


This really puts your reviews into perspective.

The fire always burns

author=Nightblade
I don't understand, who wouldn't want to be a part of a community of petulant fucksticks who lash out at people for leaving their community?


What is it about RMN that brings out the worst in EVERYBODY.

It was fun

author=WolfCoder
Meridian Dance


Say no more.

Games you want to be made?

Xenogears remake, this time with the full 2nd CD gameplay.

Decreasing lag in VX games

Complex XP and VX games put a serious strain on your CPU. I was able to run Crysis at better FPS than Deadly Sin 2. Then I changed my power options from Power-saver to Balanced. I had a 40 FPS increase on most XP/VX games. If you have Windows, check for Power Options under Control Panel. For me the difference was night and day.

The Customer Is Always Right - Perception Of Designer & Player "Responsibilities" In Amateur & Commercial Video Games

author=Max McGee
I also went through AP using stealth tactics because it is a fucking spy game and I had an awful time. The game is pretty much universally despised, so seemed a good example for my point.

Starseed: Blood Machine there might be a grain of truth to what you're saying. To Arms! in my opinion not even a fucking grain. There are dozens of ways to play that game and win. I know, because me and half a dozen other people spent hours and hours playtesting all of them. I have no idea what to tell you if you're getting wiped out in that game. I can't even hazard a guess as to what you must be doing wrong, but I would guess it's something pretty fundamental. Either that or the laws of probability are spectacularly failing to apply to your RNG.

Also I wonder if the version you played was before or after I made it arbitrarily easier as a result of everyone's bitching. Ironically, I did that solely because of people's whining, yet none of the whiners seemed to have the good grace to go back and play the easier version, so I don't know why I fucking bothered.

I will firmly ask all people to confine further discussion of my games to their respective game pages and/or PM.


Uh, okay. Wow. I'm sorry I said anything.

The Customer Is Always Right - Perception Of Designer & Player "Responsibilities" In Amateur & Commercial Video Games

author=Max McGee
You can't see how this is a completely unfair double standard massively detrimental to the community that we should all struggle to overcome? Use the same 'rules' for RM games that you would for anything else. They're just as capable of being 'good but uneven' as commercial games, and commercial games are just as capable of being made of fail from the getgo, and not deserving of your patience (I'm looking at you, Alpha Protocol. Yeah, I tried to wait that shit out. And I regret it.)


Its funny you should mention Alpha Protocol. People's enjoyment of that game tends to vary depending on their play-style. I went through the game using stealth and taking headshots with a pistol and I had a great time. The game's failing was that it claimed you could go through the game using any type of character and some styles were clearly more tested than others. Alpha Protocol is an example of a game that can be fun if you play it the exact way the developers were intending.

The reason I bring this up is that your recent games, mainly Blood Machine and To Arms!, felt the same way. This time however I was on the other side. I was wiped out so quickly and decisively in both games that I couldn't help but feel that I was doing something wrong. However after reading other people's more positive comments and your "passionate" defense it seemed like the games were winnable if played correctly. Unfortunately my initial gut reaction was negative and I did not have sufficient motivation to try and find the right way to play.

Nothing Is Perfect

The problem is that the idea of an average game on this site varies wildly from person to person.

Tales of Destiny/Destiny 2 question

author=Kindredz
The person that gave you the info on Destiny and Eternia had it completely backwards.

Both games, though, are substantially more playable than many of the latest Tales games.

Were you referring to my post or sbester's? If it was mine, could you elaborate?

Tales of Destiny/Destiny 2 question

Tales of Eternia (Destiny II) has no connection with Tales of Destiny. It takes place in an entirely different world. You might be confusing Eternia with the sequel to Tales of Destiny which was released in Japan for the PS2 under the name Tales of Destiny 2.

I guess what I am saying is that you should have no problem play Eternia without playing Destiny. I know I didn't. I hope this made sense to you. Different games with the same name is confusing as hell.