POLARCACTUS'S PROFILE
Other alias: Luchi
Age: 30
Current obsession: Granblue Fantasy
Age: 30
Current obsession: Granblue Fantasy
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Enelysion
Ah, thank you for pointing out these bugs/errors so far, but I hope they didn't detriment from your actual gameplay experience ( the game crashed in Rekez Village...? ) That's weird, was it the infamous RGSS Player error or something else?
In the very first scene in the game, when Laine fights those bandits, the animation used is the normal 'death/KO'd' animation used for other enemies as well. She's not using a spell. :) I thought that just making the enemies vanish would look pretty weird ( since I suck at spriting >< ). It's just a preference of mine.
The Fianna are a race in ERD, but more on that in Chapter 3.
And yeah, I know about that F12 bug when reloading a game too quickly. I have no idea how to resolve it yet. That's why I tend to avoid using F12 altogether, or to avoid loading the game too quickly.
Still too early for plot, yes. It starts rolling along once you get Cillian and Siglud.
In the very first scene in the game, when Laine fights those bandits, the animation used is the normal 'death/KO'd' animation used for other enemies as well. She's not using a spell. :) I thought that just making the enemies vanish would look pretty weird ( since I suck at spriting >< ). It's just a preference of mine.
The Fianna are a race in ERD, but more on that in Chapter 3.
And yeah, I know about that F12 bug when reloading a game too quickly. I have no idea how to resolve it yet. That's why I tend to avoid using F12 altogether, or to avoid loading the game too quickly.
Still too early for plot, yes. It starts rolling along once you get Cillian and Siglud.
Demo finally available.
This seems to be a problem at the other forums as well. Don't worry, I'll get a newer version out by later today.
Overworld_preview.png
Another_guide.PNG
I could redo it ( takes less than 10 minutes for me to whip up ) to make it better for the player to read. In the above image, the top paragraph belongs to the right image, and the bottom paragraph belongs to the left image.
character_laine.png
Man, I don't know, Emmy. I've tried it so many times before, and even though Guard lands most of the time, it is still prone to missing now and then. Not enough to be a nuisance, but still... ;_; And it does have 100% Hit.
Another_guide.PNG
It's still pretty basic ( and I never assume that everyone knows these things ),so I figured I needed to include it after one of my testers ( Necromus ) pointed it out to me that I need to include something like this for the usual pushing/pulling puzzles. :)
Overworld_preview.png
The sparkle normally indicates areas which you can visit. On normal maps, it shows that additional information can be gleaned from investigating the object. There are also hidden items on the overworld map, but they are not shown. It's up to the player to explore and get those objects.
Capture_scene_test.PNG
character_laine.png
It gives him a 50% buff to his DEF stat. I've tried it multiple times, works like a charm ( though it can miss... ). Of course, you could always buff his DEF stat through Orbs as well. :)














