RALPHTHEFIFTH'S PROFILE

LEARSON - Chapter One
This is my first completed RPG Maker game. It is loosely based on a story/stories that I have been playing around with in my head for years.

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LEARSON - Chapter Four

author=Adina
How to get pass the guard that wont accept bribe ?


After you've talked to him you should be able to head south to the next screen and then you can climb the vines to the right.

LEARSON - Chapter Two

author=RandomGamer1337
Uhh, how in the heckie do i get past the revived bounty hunters as David? The game seems to go unresponsive when the battle is about to start.


Is the game actually freezing or crashing? If so I have no idea why that is.

Otherwise you just have to let them kill you.

LEARSON - Chapter One

author=Linkis
I would iffin' I had a damn key :)

Honestly no, I THINK I've been all over the desert and spoken two to everyone.
Although that cheapass mayor refuses to let me in the chest next to this throne :(

Also, I've seen the entrance to a few other caves and a chest with a plank of wood on the top of a rock.
And, I did pull a switch that did something in a cave. I thought it lowered a blank for to walk over but I can't get across.....


Ah okay, you've jogged my memory now.

If you go to where the Mayor is there should be some vines behind him, climb up them and you should be able to go to the next screen where the chest and plank of wood are.
Take the plank of wood and you can use it to bridge the gap in the cave with the chest.

LEARSON - Chapter One

author=Linkis
WOW, looks like I'm about as dumb as they come when it comes to
getting out of the desert :)

I in that tiny town with a Mayor. I've been all over the desert but can't seem
to find my way out :( All the scorpions and rats are dead.
Could the problem be those to guys trying to tear down the bridge on the right??

I have the iron sword and think I've completed all the little side quests.....

HELP!!!! :)


Have you been through the gate in the leftmost cave?

LEARSON - Chapter Four Review

Yeah, I felt like I was sacrificing gameplay for story in this one. But I thought it was for the best since I didn't want to jam a bunch of puzzles and stuff like that in just for the sake of having them. I've always hated it when it feels like games are doing that.

I also fear it may get worse in the following chapters as I have a lot more sub plots planned. I really don't like the idea of cutting them out, I already merged some planned characters together in the previous chapters (you may have noticed some characters with poorly set personalities because of this) and I regretted that. The scope of the story I had planned is definitely out of my league.

The next chapter is also solely a large flashback so it doesn't really advance the main story, although I believe it will answer some questions you may have so there is a point to it.

LEARSON - Chapter Three Review

Thanks again for the review, didn't expect to get all four of them in such rapid succession.

The chapters are meant to be played together in order, I wouldn't advise that people treat them as standalone games.

I would like to implement a journal type system, as well as many other things, but in all honesty I really can't be arsed. That's the same reason there's a lot less 'gameplay' in the next chapter, I'm kinda just trying to cram all the story in as best I can.

Which characters motivations were you wondering about in particular?

LEARSON - Chapter Two Review

Thanks for the review, it's very helpful.

I was just wondering which plot twist you were referring to? I've actually forgotten what was meant as a twist in this chapter, it's been a long time since I looked at this chapter from the player's perspective. If you could PM me or put it in a spoiler tag that would be greatly appreciated.

LEARSON - Chapter Three

author=Stina
I played this chapter a few months ago but somehow forgot to comment! sorry vnv So I log in just to say that I really enjoyed it! I can't think of bugs, though, as it's been awhile since i've played it. But I thought it would be nice if I just came here to say that I really liked your games [: Take care!


Cheers.

I really appreciate that.

author=AngelAldredge
How do David and Valx get across the river to the town? I have been all over the area and can't figure it out. Help please.


If you go to the map South of that one, then to the map East of that, the path to the cave will now be clear. You then go through the cave which will lead you up to the switch that extends the bridge.

LEARSON - Chapter Three

author=shayoko
Random thoughtsincludes spoilers

the usual awkward sprites vs avatars making it not only look bad but harder to remember characters
not to mention it does not say there name when they are talking sadly.

the wife/girlfriend is pretty impressive getting out of bed w/o waking you up!

silly kid of course people who are important to you take priority over strangers!

why did lucy lose to those acolytes? she already beat a few masters!are they above master level?

theres secrets in this chapter!?

the mapping gets too open exploration after the training scene :(

there actually was a point to the cigarettes!?

how does anyone even get a boulder up there!?

why did lucy have that power? (magic?)

or she(girl with lover) could have her father killed...atm her lover does not seem like a bad guy...way better then some doucebag father trying to control his kids life...
well so much for him being a good guy...that lasted all of 60 seconds >.>

would be nice if we got a break from back tracking over and over...like after you get the ticket from the mayor warping to the front gate where the guards are would of been GREAT,stuff like that

riley was a knight/merc!?

wow everything makes sense now,why riley hates the mad dogs so much why david wants revenge against valx but despite how strong he was was still afraid of him

did david lose his memories again after this? this is the past and he has already seen the demons but...he acted like it was the first time in ch2

who the hell is the silver haired guy who was tortured??? its...Ralph...the guy who used to be blond???
when...when did we jump to the present??? what about david going to kill deus???

was it a illusion? hes young again (but his avatar still has grey hair)

i don't know who or what learson is but its retarded...going on about needing to make ralph suffer,refusing to explain why AND even having the audacity to say he will END his suffering right after saying he is part of whats causing it!

the hell? some no name guy killed valx???and he lost his memories again???

why are the eastren soldiers are enemy? were prisoners in a foreign country this makes
NO SENSE especially since we apparently speak the same language

how does ralph climb ladders with one arm?

whats with ralphs plot armor power up!? we already were introduced to the 3 legendary s so ralph is supposed to be a normal person!

i noticed the mapping isn't always solid,entering different areas things like streams are missing

yawm,why do we have to play as mark? don't care about this character lets move the important stuff along!

why does riley not have gear equipped? of course she should have weapons!

what the fuck is going on with these scenes!? its back to david who was awakened which i thought was in the past!
this is making no sense

how did ralph carry all that wood with one arm???

we get to battle with the black knight!? godly!

not sure what the point of the spike trap is if the switch to get out is inside(how did they even get out then?)

why...playing as a character called jonny >.>

david was beaten up again...wtf...


General hid to make smaller

Gameplay around 5 hours
this was a very hit and miss part. it seems to start off in the past before ch1 and w/o warning jumps ahead to sometime after ch2 then w/o warning seems to go back to the past for a bit then the now present.
frankly the plots confusing as hell because of this.
the many forgettable side characters are hard to remember between them not having a name when they speed and the differences between sprites and avatars.

the pacing was good at first until you have to explore bigger areas and do a bit of back tracking a couple times.
some side stuff was forced on us this time like needing to go back and get someone or something when you find out you need it conveniently.
or taking control of irrelevant characters just to drag it out.

there was not many battles so they were not tedious.on a interesting note you don't gain any exp which was a great idea.
this was a pretty strait forward chapter in terms of game play (at no point should you be confused as to what you have to do)


Overall
it has a good amount of flaws but its still worth playing.
i hope the next part focuses on the important characters only and finishes the story...now i can finally see what the goal of the plot is or at least part of it.

I've finally decided to give a line for line response to your random thoughts. So, here goes.

I thought I did a fairly good job with making the faces match the sprites, granted I may be biased since I created the thing and know who everyone is. Plus, I have to admit a lot of characters are similar looking, and I find it hard to make the hair colours match perfectly.

The name would take up a line, and I already crippled myself by making the boxes smaller than the default.

She could slide out the front, or roll over him. I never imagined her as being particularly heavy. Plus, David's a heavy sleeper.

I have nothing to add to that.

If this wasn't a game each acolyte would be a unique individual so these two just happened to be very strong. Also, she didn't have Darren with her.

Yep. I was going to mention the secrets in the description (there are 5 of them) but I forgot. I really don't like doing the descriptions for my games, not sure why.

I dunno, it's still very linear.

There isn't really. I just found it hard to think of secrets. I was going to remove them but I really liked the idea and the sparkly glow effect.

Magic. Nature. I don't know.

It's hereditary. She just never noticed/figured out a way to unleash it. There are a lot of Magic users walking around who don't know it.

I have nothing to add to that.

Yep.

Yeah but it pads out the gameplay which helps me feel justified in the ludicrous amount of time it seems to take to make. Like the bloody spider/wasp fights in Chapter 1. Looking back I really hate them, at least Kevin MacLeods music makes it somewhat bearable.

She was something. Her face is also somewhat fatter and I don't like how she looks with that hair and sans eye patch.

Yep.

No. In the flashback (well, It wasn't exactly a flashback but whatever)they only pop up for like a second so he doesn't really notice them. They were biding there time before popping up again, however I had them appear whenever he sort of has a flash of his past, whats-her-name mentioning the Black Knight and Raphael encouraging his fighting instincts to kick in.

Yeah. I'm not sure if it's a myth or not that trauma makes your hair go gray but I thought it looked cool.

He has to find him first. He's pretty slow at that, it took him a long fking time to find Valx. It was meant to be less but I didn't want Danielle to be quite so young.

Its a dream. Sort of. Also kind of a symbiotic connection.

You'll get some motivation for Learson, very near the end.

He was actually in a cave in Chapter 2, but I really like the idea of some human just walking in, fucking up one of the major characters and leaving like it was nothing. Although he does come back, Raphael needs his sword back.

I did write myself into a bit of a corner here. The East took control of Rarsaw at the end of the war however I had to shoehorn in some reason why there was still torturing going on. So I put in that crap about the higher ups needing to analyse the situation which takes months in the game for some unexplained reason.

I don't think its that questionable. You could probably do it with no arms with a lot of chin work and leaning.

The idea was, in the past whenever Ralph was in a fight he was only really concerned with survival/protecting himself. Now he doesn't really fear getting injured and deep down he doesn't even fear death so he's fighting solely to kill, hence the power-up and decreasing health (since he isn't really defending himself).

Map continuity isn't really something I care about. I think I tried to do it early on in Chapter 1 but I find doing it gets real annoying real fast.

Yeah, Mark's a dick. But he and Laura are going to become important plot devices.

Whoops. That was not intentional. Not that it really matters in the grand scheme, she does no fighting.

If it's the bit I'm thinking of he's in Black Knight mode at that point. Although later on he does switch from Black Knight to David between scenes (when he comes to Johnny's town).

Video game logic.

I have nothing to add to that.

Yeah. I can't really remember why I did that. Think I was just trying to drag it out and create some sort of illusion of gameplay.

What's wrong with Johnny?

He was in pussy mode (he's pretty much human when he's 'David' at this point since the 'Black Knight' part is hogging all the power after their little argument. All the bad ass stuff he did in Chapter 1/2 was partly fueled by the Black Knight's power, however it only works properly when you're conscious of it hence why he could still get hurt and cut himself.)Plus he had his back turned and Kai's a bad ass.


Spoilers in there BTW for people who haven't played it.

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author=JosephSeraph
I like the message box style, but despise the faceset


They've grown on me.

I really want to get rid of the white but I can't find a (easy) way to do it without it ending up all pixely.