SAWWORM'S PROFILE
sawworm
1640
Ohai there~ I'm just a regular caveman.
I've graduated from Radio&Television Broadcasting.
Later on, graduated from International Relations,
And now I've graduated from Graphic Design...
Working as a full-time Motion Graphic Designer in an Education Company.
~P L E A S E~ S E N D~ H E L P~
I've graduated from Radio&Television Broadcasting.
Later on, graduated from International Relations,
And now I've graduated from Graphic Design...
Working as a full-time Motion Graphic Designer in an Education Company.
~P L E A S E~ S E N D~ H E L P~
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The Adventures of Crackhead Jack: Classic
1799 instrumental songs by Antti Luode, free for commercial or noncommercial use
Shattered Hourglass
It looks like I need to give him poison resist >:D Congrats lol! It sucks that death resist stops the flow of the battle... :<
I also thought about that idea~ giving players exp, loot by defeating the "Chronos" very early, but it would be very silly to think about that. As you said you are not supposed to beat him :')
I also thought about that idea~ giving players exp, loot by defeating the "Chronos" very early, but it would be very silly to think about that. As you said you are not supposed to beat him :')
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HEARTBEAT
Shattered Hourglass
author=ClangeddinThis is very troublesome~ I had a video feedback a week ago and the script worked on that video without an issue. (no wonder, it's before the last hunting missions)
I downloaded the latest version and gave it a restart for a little while. I just noticed that the "digimon" mini-bosses do not evolve to their adult form during the battles. So they end up giving 0 exp, 0 gold, no drops and no database entry, I suspect this is not intended.
Edit: Tested it out and that happened on me as well <.<
My last added "perma states" script messes that up, it overwrites the death transform script :~D
Thanks for bringing that up, I've fixed that on my client and hopefully never happens again.
Second Edit: Uploaded the fixed version ^.^













