SUPREMEWARRIOR'S PROFILE
"Do not be discouraged, the only limits are, as always, those of vision".
"If you have never failed, you have never lived. Life = Risk."
"If you have never failed, you have never lived. Life = Risk."
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Mystery Man Zero
comment=42278Well other than that, I actually like Mystery Man Zero his character, his costume, his mask! I also like the atmosphere and the theme.
Because it's brilliant? =P
1873
Mystery Man Zero
Players x Experts - Our attitude on playing games
I think apart from some of the good points this topic has brought out. It solely depends on the reviewer and the game being reviewed. I mean if I didn't like RPGs and I reviewed an RPG Maker game it's obvious I would see it in a more negative light than positive.
It would help and spare the developer's feelings if critics could at least keep this fact in mind and try to balance the good and the bad, that way it gives the developer some incentive to keep making games. Reviews are supposed to bring out the good and the bad, while some reviews are harsh they lack one thing, telling the developer what was good about their game and what they actually did right. However a review that just says good things doesn't help either.
Closing point: A review, just like everything else needs to have a balance.
It would help and spare the developer's feelings if critics could at least keep this fact in mind and try to balance the good and the bad, that way it gives the developer some incentive to keep making games. Reviews are supposed to bring out the good and the bad, while some reviews are harsh they lack one thing, telling the developer what was good about their game and what they actually did right. However a review that just says good things doesn't help either.
Closing point: A review, just like everything else needs to have a balance.
Why aren't there more tutorials on the basics?
And most of these tutorials involve making things like caterpillar systems, custom functions/skills, etc, things that a new RPG Maker wouldn't be able to understand. Even if they managed to put in the right events, what good is it if they don't even understand what an event or a variable does or how it makes the said function work? Granted that since this topic appeared we have gotten more basic tutorials for newcomers.
Then that's all down to the tutorial itself and whoever wrote the tutorial and whether they can actually explain and make the reader understand or not.
I do however like the idea of requesting tutorials, I'm just not sure how that would work.http://rpgmaker.net/forums/help/ <---- thats what this part of the forum is for.
It is a good thing that this issue has been brought up however! I never noticed that there were such a shortage of tutorial for RMN since I rarely need a tutorial for RPG Maker 2003 anyway, not saying that I'm good with it but I'm at a decent level and have enough patience to learn the stuff I don't know myself.
When I was new I joined GamingWorld I didn't post a topic about my game until I felt it was "worthy" as it's pretty rough there for noobs back in the day. The first thing I remember doing is looking through the resources and tutorial section and the tutorials there didn't even make sense to me. Most of them were written by 11 or 12 yr olds who couldn't even use proper grammar and punctuation let alone explain "how to make a CMS".
Why aren't there more tutorials on the basics?
I'm not opposing to anything, there are times when if you want something done you must do it yourself. I mean don't we have enough tutorials already? Theres like 4 pages worth on RPG Maker 2003. I'll admit RPG Maker 2000 is looking bare but RPG Maker 2000 and RPG Maker 2003 are very similar and function the same way with only a few slight differences.
If people want tutorials on specific things then maybe they should make a request. Just an idea!
If people want tutorials on specific things then maybe they should make a request. Just an idea!
Why aren't there more tutorials on the basics?
Yeah I say the Help File is helpful enough, either your just lazy or if you don't understand something in the help file you could just ask around. Thats how everyone is supposed to start off.
Gun, Clip, Bullet/Ammo Help
Momodora
This game looks great, I can't believe it's only gotten this much comments and views. It should have WAY more!













