THESACREDLOBO'S PROFILE

A person that Let's Plays and reviews RPG Maker games.
Goku Jrs RPG Adventure
An old fan game made by The1stDragon based on the only DBGT movie.

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Captain Statistica: Civil War

author=Seiromem
How the hell do you people post this much. Don't you have anything better to do?


I imagine some of them don't have anything better to do. Which is the same reason my youtube channel has reached 2,500+ videos in less then 3 years.

Captain Statistica: Civil War

@NeverSilent
author=lightning123456
DUUUUUUUUUUUUUUUUUUDE!!!!!!!!!!!!!!!!!! I played the hell outta this when i was younger its what made me start out in rpg maker!!!! goes on rpg maker.net to download


I suppose I did help add to that download count today, by the tiniest of fractions, but every little bit helps.

Captain Statistica: Civil War

Probably won't be too much longer before nhubi gets pushed off the list of the MOST MAKERSCORE TOP 10 list.

Let's Play: The Titanium Ten - Part 01

author=DoctorRocket
1: I had that same thought to: I could try lowering them. Then again, I tried to balance out the pricers versus the money gained so that the player never had too much money on hand. But I will correct that to the best of my ability.


Well, there are other options you could explore beyond changing the prices of the various healing items. You could have negative status conditions like poison clear up after battle. That way people would have an incentive for finishing a battle quickly instead.

You could also give the starting character of your first companion MP based skills for clearing certain negative status conditions like poison.

author=DoctorRocket
The purpose of a pawn shop is to do just that, but if you feel like the pawn shops are far and few in between, I could try setting it so that bartenders can buy and sell.


I only made it as far as Greyfield in the episode that I did post. So, I haven't come across any of the pawn shops just yet to my knowledge.

Dungeon Burnout Review

author=Liberty
Frankly, I can forgive any lack of story. It doesn't need it. Running around, figuring out what to do is half the fun, especially in a game this short (now if it were a game that required more than just 'explore this place' I'd say, yeah, some kind of story is needed, but not in this game. It's fine without)


I wasn't expecting a particular deep story, but some setup that explains what the player needs to do would have been nice.

author=Liberty
Loved the style, loved the sound (not sure what game you were playing, sacred - there was clearly music in the background as you played)


I mentioned that there was music while you played the main game. My complaint was that there was only one track that goes on in an endless loop. A feature that can be rather annoying if you take an excessive amount of time to finish the game on your initial run.

Who wants free games? (Statistics Challenge)

I don't know if it would be interesting to you, but I managed to reach the top 10 in marker score and accumulate more then 10,000 points in less then two years.

Empress of China

Well, I figured out why your tip was useless. I was on the fourth puzzle, not the third one.

Empress of China

Not really. Mostly because that entrance is a non-starter with the way the puzzle is setup. At least, if I'm understanding your directions correctly.

Empress of China

You'll probably have to since I doubt I'll get to the end of this game otherwise. Since, I'm pretty much tired of trying to figure out how to get past the third puzzle at this point and I can only imagine the next puzzle being more difficult.

Empress of China

author=Ratty524
DAMN son, these are some legitimately hard puzzles! It makes me feel super dumb, and I love it!

I'm completely confounded by the entire path of light, however. Unlike the rest of the puzzles, I don't understand its logic or rules in any way. I only cleared the first puzzle by cheating, and even then I don't get it. Help? :D


Basically, the amount of lines inside of a box indicate how many "paths of light" have to be touching the box. So, a box with a single line inside of it can only be crossed once, while a box with two lines inside of it will have to be passed two times and three lines will require you to make a U-turn around the box.

Though, you shouldn't feel to bad. I was only able to figure out the rules of that game after I remember one of my brother's friends trying to solve similar puzzles in the game "The Witness".