UNITY'S PROFILE

unity
You're magical to me.
12540
I don't want to wake up because I'm happy here.
Izrand Allure
A JRPG-style WLW romance adventure. Monsters have invaded Izrand! Heroes Vivica and Lynette find love and despair as they seek to save a continent.

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Depression Review

You're welcome! :D

Even if the game wasn't called "Depression," I found that the game feels like something is off and strange even in the very beginning. Hopefully other players will also pick up on that.

author=calunio
But I'll admit my design faults: the first part of the game (the forest) was supposed to be a bit more fun/engaging. For a number of reasons I decided to make a linear path instead of a proper dungeon (functionally there's not such a big difference), but I guess the fact that players weren't able to cross such a small path without grinding a lot was too frustrating.


I won't say that first part is devoid of fun; I was entertained by the early grinding and finding new equipment via enemy drops. You also get your first party member to make things a bit more manageable. I also loved seeing what enemies would show up. I found them very creative, like "Fear" that paralyzes you and "Envy" that drains your HP and MP. I personally don't see this first area as a failure, though I guess at that point I was bracing myself for what was to come; I knew things probably wouldn't stay this manageable.

author=calunio
I'm just curious about when did you decide to quit the game. Though dying (either in battles or by losing XP) is a valid way to end the game, there's actually a proper ending. I haven't heard from anyone actually getting it, though.


I was quite set on getting to a proper ending when I first started, but after a lot of dying I was starting to consider the possibility that failure was the only option. The farthest I got is when (spoilers)

You find your parents dead and your girlfriend becomes the queen (I found it quite creepy that she looks just like your mom at that point) and becomes pregnant. After that, I succumbed to the ever increasing EXP drain curse to the point that death seemed unavoidable.


Given that there is a definite endgame, and I have an older save file where the curse had not yet grown quite as terrible, I'll probably reload from there at some point and see how much farther I can get.

The Elder Scribes of RMN: Reviewrim

author=Gourd_Clae
Woah, congrats to Unity on tackling the monster of a game "A Very Long Rope to the Top of the Sky".


Thanks very much! It's not quite as impressive as it seems, because I was a good ways through the game when the event started :D It was a long journey but the plot is very nicely done!

The Elder Scribes of RMN: Reviewrim

Thanks a lot :D

The Elder Scribes of RMN: Reviewrim

Is it possible to edit a review after it's been submitted and accepted?

A Belated Hello!

author=Addit
So, you thought you could just come into our fine, little community, post up a game, and not even bother to introduce yourself???

…Cool!


:D I'm stylishly rude! Or I just jumped right in before going "Heeeeey maybe just maybe I should have posted in this new-users place. I'll do it soon." And then several months had passed.

author=Marrend
author=Addit
Anyways, I know who you are, so there’s no point in saying that you should post more and contribute, yada, yada, yada.
Well, gee. Now I've gotta do it!

Welcome to RMN, unity! Post lots, contribute muchly, and all that good stuffs!


Yay! Now I'm contractually obligated to create posts and content! But I was gonna anyways!

A Belated Hello!

Sadly, no. I'm not very good at programing ^^;; I just liked the name

The Elder Scribes of RMN: Reviewrim

author=Chivi-chivik
How many days we've got left to submit reviews and stuff?

author=The Top of The Page, Details Section
Starts 01/21/2014 03:00 PM
Ends 02/10/2014 11:59 PM
Voting Ends 02/14/2014 12:00 PM

mines.png

It's probably crazy of me to say so, but I actually like the current flooring you have better than what you "should" have used because it subverts what you usually expect from the RTP.

On the other hand, I might be in the minority here and one could retort with "You call it artistic, I call it 'not using RTP correctly.'"

A Belated Hello!

HELLO THERE!

...In retrospect I feel a bit silly about making this thread.

A Belated Hello!

I realized that I've been here for months and have never made one of these posts. Hope it's alright to do it this late ^_^;;

I'm unity! I've only been here for a short time but I've really enjoyed being a part of this community. I've been making RPG Maker games for years off and on and really love it. I'm very grateful to everyone here because I'm very scatterbrained at times and I know that I can count on this forum for good advice when I'm stumped about something. :D

I'm working on games like everyone else here, of course. I've got a demo almost ready to release and I'm also really looking forward to trying my hand at contest games and community events! My favorite part of games is making fun characters.

Nice to meet everyone (assuming we haven't already met XD)!