ARTICLES

Title Source Info
Slip into Ruby: Under the Hood part 7: Game_Actor
In which this class is way too long to look at anything else this week.
04/26/2015 12:35 PM
How to write an atb system script
Mainly targets those wanting to write an atb system script or understand how the existing ones work, or those just interested in the atb concept
04/25/2015 04:37 AM
Some ways to store RGSS3 code strings in notetags
Share the 2 such ways I know so far
04/25/2015 04:20 AM
April 2015 Podcast: RM2k3 Officially in English!
A summary of the titular release of RPG Maker 2003 now available in English
04/24/2015 05:55 PM
RMN Snews - Issue #23
A newsletter - Editorial, 2014 review, 2015 goals, RMN Store, Server Move, focal point Qs
04/17/2015 05:54 PM
Slip into Ruby: Under the Hood part 6: Battlers!
Battlers battlers battlers
04/16/2015 03:20 PM
Slip into Ruby: Under the Hood part 5: Game object cont.
In which we get into the exciting stuff.
04/15/2015 01:45 PM
RMN APRIL 2015 PODCAST PART 2: GAMEDEV CORNER
Podcast of April 2015
04/13/2015 09:47 AM
RMN APRIL 2015 PODCAST PART 1
Summary of Events!!
04/13/2015 06:25 AM
Slip into Ruby - Under the Hood part 4: Game Objects cont.
In which I need to think of less verbose article titles.
04/09/2015 12:56 AM
RMN Gets Pom Gets Wi-Fi
An audience analysis on community and reception.
03/31/2015 01:49 AM
Slip into Ruby - Under the Hood part 3: Game Objects
Delve into the wondrous intricacies of the Game_Temp, Game_System and Game_Timer classes! A day early even! Because I love you.
03/30/2015 10:22 PM
Slip into Ruby - Under the Hood part 2: The Modules cont.
A look at the last two RGSS3 modules and then we get to the good stuff.
03/24/2015 10:42 PM
Slip into Ruby - Under the Hood part 1: The Modules
We cover new things! Exciting!
03/17/2015 07:55 PM
Slip into Ruby part 4: Making a Scene continued.
In this edition of Slip into Ruby, we finish our bestiary and talk about the future.
03/10/2015 07:08 PM
Some ways to come up with less performant algorithms
Incites other scripters to share some causes behind some less performant algorithms(Mainly about time and memory usage)
03/08/2015 02:33 AM
RMN MARCH 2015: REMAKES AND BROKEN HEARTS
A summary of the events on the month of February~March 1st 2015 in RMN.
03/01/2015 09:45 PM
Slip into Ruby part 3: Making a Scene continued.
Also known as "Holy crap! Trihan actually finished the next bit?"
02/11/2015 11:27 PM
RMN FEBRUARY 2015: Misaomblr and Bacon Jam
Your monthly RMN podcast~
02/01/2015 02:56 PM
Photoshop Painting Walkthrough
A detailed walkthrough on making a digital portrait in Photoshop.
01/16/2015 01:54 AM

Article Categories

Anomalies
This section is a catch-all for anything that doesn't fit in the above categories. It may or may not be related to game making or RMN. It could have stories about pirates.
Artist Workshop
The articles in the artist workshop are geared towards making original sprites and tilesets for your game, which can help it stand out.
Game Design and Theory
This section is where all the amateur thinktanks write article regarding gameplay, with topics covering balance, dungeon design, battle systems, etc.
Programming and Mathematics
Need to do some heavy-duty coding or math work? This is the place.
Webcast
Broadcast your opinions over the Internet for all to hear!
Writer's Block
The storytelling category is for articles about creating well-rounded heroes, villains, background stories and even worlds!