Title Source Info
Properly Scoping a Project
or: How I Learned to Stop Worrying and Love the Deadline
02/19/2017 06:48 PM
Detective Games - Risking the Unwinnable
Some thoughts on detective game mechanics.
05/26/2016 11:43 AM
[RM2K] [RM2K3] "Item Order" Design Advice & Rant
Advice about creating items & item order for your RM2K or RM2K3 game
04/22/2016 01:46 AM
Damage - an overview
One way (but not the true way) to set your damage formulae
03/16/2016 06:10 PM
A case for RPG Maker
Discussing the creative potential of RPG Maker
02/10/2016 08:19 PM
Keeping up with the Bosses #3: Dr. Herregods
How NOT to do gimmicks
01/21/2016 10:10 PM
Keeping up with the Bosses #2: King Bowser
It was obvious he'd show up eventually
11/30/2015 08:53 AM
Keeping up with the Bosses #1: Toriel
Yo momma's so fat, she's the first boss
11/23/2015 11:19 AM
First Project
What to make as a beginner
11/19/2015 09:43 AM
Frontview or Sideview?
Which is best for your game?
11/05/2015 12:17 AM
Paths to Character Routes
This article mainly applies to branching visual novels, but it's definitely something interesting to discuss.
10/11/2015 12:37 AM
Using OODA to write battler AI
Write battler AI that tries its best to minimize the chance for the players to win
09/11/2015 04:08 PM
It's Okay to Use Rtp or Other Premade Resources
Help! I want to make a rpgmaker game but I can’t/don’t want to make custom graphics
08/20/2015 02:51 PM
Hardcore RPGs - how to do them right
Understanding when challenge is appropriate
08/18/2015 10:49 AM
Think Before You Remake
Hello darkness, my old friend…
07/05/2015 02:16 AM
Making games pretty
Because we all want more subscribers
06/25/2015 09:17 AM
Things that make combat boring + solutions
Press Attack to Win begone
05/30/2015 08:14 PM
The Phases of GAM MAK
A short outline of the common phases of game making, in roughly the order you should be embarking upon them, and some advice on how to go about them.
05/26/2015 10:42 PM
Puzzle Design: How to Make Them Fun and Addicting
Saving the world one puzzle game at a time
05/20/2015 01:03 AM
Tint me impressed
How to effectively use tints
05/10/2015 08:44 AM

Article Categories

This section is a catch-all for anything that doesn't fit in the above categories. It may or may not be related to game making or RMN. It could have stories about pirates.
Artist Workshop
The articles in the artist workshop are geared towards making original sprites and tilesets for your game, which can help it stand out.
Game Design and Theory
This section is where all the amateur thinktanks write article regarding gameplay, with topics covering balance, dungeon design, battle systems, etc.
Programming and Mathematics
Need to do some heavy-duty coding or math work? This is the place.
Broadcast your opinions over the Internet for all to hear!
Writer's Block
The storytelling category is for articles about creating well-rounded heroes, villains, background stories and even worlds!