Description
Official album artwork commissioned from Yaichino. (Facebook | Instagram | Deviantart
All composers and game developers ahoy! For the following next few months we'll be collaborating to create a collection of at least 60 tracks of original, royalty free video game music for game developers to use in their video game projects and other media.
RMN Music Pack 2 will follow in the footsteps of the first pack's concept, aiming to provide game developers loop-able background themes for various game instances, mainly focusing on the JRPG genre, but possibly including some tracks that can also work in other media types as well.
The first music pack release has been well regarded and widely utilized, and RMN Music Pack 2 has been long awaited. Now we can switch the gears and begin realizing this great sequel.
This time around we'd prefer having the development and discussion of the album be more open and interactive. Join our discord channel at https://discord.gg/2YfdJNg to request music or instant feedback for your track. The goal is for everyone to work together in their best ability to bring the quality of the final collection as high as possible. If you are able to give feedback and pointers, you're definitely recommended to do so.
- Game developers: now is a good chance to leave some requests for themes and styles you'd like to hear. There can be various game scenarios that might not all occur to a singular composer at the first thought, and even more to choose from where it comes to stylistic perspectives to approach the themes from.
- Composers: first things first; the first music pack had certain standards, compositionally and mix-wise, for the submitted tracks to meet to be included in the final collection. Same applies this time around, though this time we will also have an additional release available on the RMN Music Pack 2 page, that will contain all the event submissions that didn't make the cut to the final collection, though did still fit in the event concept criteria.
You will benefit of having a versatile digital audio workstation, rights to licensed libraries of virtual instruments, several years of experience under your belt, and the know-how of composing loop-able video game music. All the submission guidelines can be found further on.
You'll also agree to the terms that anyone can use your music for free in their non-commercial purposes under creative commons by-nc 4.0 license as long as they credit you in the process. If any of the submitted music is requested to be used in commercial purposes, it can be done only by asking permission directly from you, the original author.
The final collection will be made publicly available for download on multiple social and media online fronts utilizing the community's connections and channels, and it will be available for free in its entirety as a lossless collection, as well as alternate versions. The event will run for a few months, until we have 60 finalized and accepted tracks or more. (Room to flex up to 75 or so, if needed.)
- Create a piece of music that can be used as a background track in video game, preferably in J-RPG genre. Instrumentation, style, and intended in-game use are at the discretion of the composer, but you can see to what members of the community are requesting and where the submissions so far are lacking.
- The track has to be entirely your own work. It may not use unlicensed libraries and it can't lift thematic motifs from works of others. You can make tracks in collaboration with others, though this does not mean simply remixing previously distributed material.
- The track has to be previously undistributed. You can submit material that you have been working on prior to this event, but which hasn't been made publicly available in its complete form before.
- You agree to withhold from releasing your submitted tracks outside of RMN Music Pack 2 in their complete form before the music pack is complete and available for download.
- The track shouldn't be a "fixed time track." Eg. it shouldn't ask for the listener's attention constantly by introducing too many major changes in terms of tempo, melody, or overarching scales, overall choice of instrumentation and whatnot. This doesn't mean your track can't be lively and varied - just keep the progressiveness and inclusion of themes in check and focus on establishing mainly a single theme per track.
- The track has to meet certain standards where it comes to structure, tonality and balance of the mix. Make your instruments audible, yet contributing to a balanced space in soundscape. Make the leading voices clear, and ensure the mix has presence. You can listen to any current gen. professional soundtracks for mix reference, or if needed, ask help in Discord at https://discord.gg/2YfdJNg .
You can also check the quality of the previous RMN Music Pack here to see which tracks were accepted in the end. We're of course looking to improve and bring up the over all mix quality even more where possible, but it should still give you a fair idea.
- Your track has to loop - it has to return to a previously occurred section. After all the new compositional material has been introduced in your track it has to return to a previously occurred section from where it can start playing again. To demonstrate this in the song, you need to include the re-occurring sections from where the song starts playing from again, to the end of your pattern for at least 15 seconds or so, excluding any fade-out. Any fade-outs, software coded loop-points for game engines to utilize, and etc. will be added in the post processing of the album by the judge and event manager.
- Render and submit your track as a .wav file. If possible, with 32 bit output and with the highest choice of re-sampling available to you. You can upload it to the event page and ask for feedback here, or as preferred, post it in our Discord channel at https://discord.gg/2YfdJNg .
- You agree that anyone can use your music for free in their non-commercial purposes under creative commons by-nc 4.0 license as long as they credit you in the process. If any of the submitted music is requested to be used in commercial purposes, it can be done only by asking permission directly from you, the original author.
- Open communication is recommended! When you're starting a specific type of theme, it may be a good idea to give a heads up to the other participants so that we know something of the specific type is already in the works! You can also introduce yourself here and let us know your preferred genre or choice of instrumentation, if any.
- Once you have submitted a track to the event page it will be checked by the event manager: Happy, who will then provide feedback if necessary and proceeds to check the track as validated once it meets the submission standards.
Making a complete collection of great video game music is an award itself, but as a bonus there's also some additional prizes up for grabs. Prize amounts may increase if we receive additional monetary support!
- Top contributor, community's choice: 125$ to the top contributor, chosen by community vote after the event.
- Top contributor, judge's choice: 100$ to a different top contributor than community's choice, chosen by the event manager: Happy.
- Luck of the draw: 75$ to a randomly selected participant with an accepted submission to the event.
The support of RMN's music events have been great so far. With our combined efforts we have so far managed to put together the funds for the artwork of both albums and generated some participation prizes for the entrants.
If you'd like to show further support to our music events, you can do so by donating with this link and your donation will be directed to increase the lucrativeness of RMN Music Pack 2, and in turn, generate more quality music. All support is greatly appreciated! Thank you!
Registration
You must be logged in to sign up for RMN Music Pack 2.
Teams | Members | Entry |
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Mankai
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Psycom Sound Team jdk
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The Spoony Bard
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Sibelius Take The Wheel
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JP Soundworks
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You'll like these
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Team Who Let this Goddamn Furry in Here
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Team Why am I even here
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Xcalnarok
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Auron_Silverburgh's Team
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The Magic of Hazelsoft
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Dark Rukkurt
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Denn
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Fanta
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Chronicle of Tales
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Joel Steudler Music
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T. Fairchild Musick
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Sensemayá
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Magically Musical
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World On Pixels
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Team I Don't Have Time For This Right Now But Hope Y'all Have Fun
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Virtuoso Ultima
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JStewartMusic
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guess i'll try something even though i'm not great at music
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QZ Productions
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I'm PROBABLY going to solo this
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Brown Note
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uhhh frostix :)
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djRyoji
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letsDOit
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Slaleky
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ENDgames
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VGMMarkH
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All Ideas No Time
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Entry Status Key | ||
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