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Pocket Mirror is an original mystery horror adventure game made using RPG MAKER VX ACE. During the development of this game we have gotten our inspiration from various japanese RPG MAKER games of the same genre such as Ib and The Witch's House which have motivated us to create our own.


※ The game isn't suited for people with a nervous disposition for things such as horror and graphical horror such as blood and brutal deaths.
※ Please note that it relies on an exceptional amout of symbolism which may be hard to understand throughout the first playthrough, so multiple playthroughs may be advised.
※ To get the best experience out of the game we recomment the player to use headphones and adjust the screen brightness accordingly.


Latest Blog

Pocket Mirror ver. 1.1

We are glad to announce we have released the newest version of the game in which we have fixed bugs and have improved some of its gameplay flaws such as the mirror maze chase scene issue.

We will be leaving the bug fix list down below. Thank you for your patience!

Version 1.1
-Added a Save prompt right before the Mirror Maze chase.
-Added a Save box in Egliette's dinning room.
-Tweaked the darkness in the Mirror Maze.
-Eyeballs are now insertable from the sides of the statues.
-Painting description disabled once the smoke chase begins.
-Removed Lisette's body from her extra room.
-Player cannot move anymore while reading Fleta's diary.
-Player cannot move anymore while trying to open attic door.
-Fixed the moon staying on the screen after Enjel's bonus room.
-Fixed wrong name tag on one of the "Bitch" dialogues.
-Fixed the bug where the shadow keeps chasing you in the sound direction puzzle.
-Fixed bug where Fleta reacts to the pumpkin king when she is not with you.
-Fixed bug where RTP tracks counted toward soundtrack percentage.
-Fixed the mugshot without the cardigan in the junk room.
-Fixed bug where box #7 opens when it's locked, in the box riddle room.
-Fixed bug where there is an auto bad end on Fleta's Chair Game if the player spent 10 min in the library.
-Removed non-working RGB control from the Settings
-S key is now the Skip text key.
-Formatted some dialogue text cut-offs and wrong dialogue window modes.
-Various grammar corrections.
-Added missing character portrait in various save boxes.
-Enjel Theater scenes are now in-engine, reducing 110 Mb of videos.
-BGS folder reduced to 51.3 Mb.
-SE folder reduced to 50.6 Mb.
-ME folder reduced to 2.2 Mb.
-Deleted some redundant images.
-Various stability upgrades.
  • Completed
  • PM
  • RPG Maker VX Ace
  • Puzzle RPG
  • 01/22/2014 02:45 PM
  • 03/20/2017 06:04 AM
  • 07/22/2016
  • 671515
  • 423
  • 42292

Posts

author=Boh
Lo adoro!

What do you mean?
Use google translate. In two seconds I figured out it means "I love it".

>.>

People can use their native language for commenting on stuff as long as they don't do whole conversations with it. I did just get through telling you that by PM. Geez.
author=Liberty
Use google translate. In two seconds I figured out it means "I love it".

>.>

People can use their native language for commenting on stuff as long as they don't do whole conversations with it. I did just get through telling you that by PM. Geez.
Ok, sorry.
Anyway, the translation is correct, I said "I love it"
author=Boh
author=Liberty
Use google translate. In two seconds I figured out it means "I love it".

>.>

People can use their native language for commenting on stuff as long as they don't do whole conversations with it. I did just get through telling you that by PM. Geez.
Ok, sorry.
Anyway, the translation is correct, I said "I love it"

I think Liberty was talking to AnimeGirl, so I wouldn't worry about it. :)

EDIT: So is Pocket Mirror the new Pom Gets Wifi? I feel like it's gonna be #1 forever. xD
author=Nedras
So is Pocket Mirror the new Pom Gets Wifi? I feel like it's gonna be #1 forever. xD


It's very carefully produced and hyped so I'd say likely. I mean, I've got a lot of crap to say about the game (like saying that it properly depicts DID is a load of absolute donkey crap) but the effort in presentation is very admirable, the music is solid and the art is indeed far above the average. Credit where credit is due and all that jazz.

I think there are some games in the works that will 100% dethrone it if they're hyped in a similar way but that's all up to when they actually get done and if the devs decide to rush them for a week of fame or polish them to make an eternal legend.
Absolutely beautiful game, loved and admired every aspect of it.
I was going to ask about lets plays but I found the answer.
author=PM
Yes both the let's play and live play is allowed! ヾ(@°▽°@)ノ Thank you all for your support!
I didn't see any way to delete my post though so i'm leaving it like this so it isn't left blank.


Come take a look, it's a great game and I'm loving it. Fair warning, there will be spoilers.
"Fixed bug where there is an auto bad end on Fleta's Chair Game if the player spent 10 min in the library" Script 'Cache' line 106: RGSSError occurred
failed to create bitmap.

This bug just happened for me, I passed the chair game the first time, and upon the following chat with Fleta, opened the menu, causing a script error. After reloading my save, I get an auto bad end on the chair game. She just stops on the last two foxes and starts the cutscene. Can I get a save file up to that point? Mine is corrupted I guess.

EDIT: Even in 1.2 I'm encountering the same problem. I am however using the 1.0 save.