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The sixth installment of the Phantasia Series.


Plot

With the elements withdrawn from Gaia, the world and its people have now begun to find new ways to make their world prosper. A world where the elements themselves will have no effect on the public everyday lives, and the age of technology has begun to rise, making the idea of the elements a thing of the past. Because of this grand change, the Goddess and her servant decide to become reborn and see the results of this grand change. While they would become reborn, they made one single promise, that they would meet again, no matter how long it would take.

500 years later...

You are Zack, a man who attends a local academy in hoping to become a professor in world history. However, Zack meets a mysterious girl, who speaks the words: "We meet again." However, the words ring hollow as Zack never met this girl before in his life, but little does he realize that those three words would spark the beginning of a journey that would result in Zack changing the world, for better or for worse.

Features
-Side-view battle system, thanks to the Theo Battle System
-Changing formations, which can lead to earning bonuses during combat.
-Element Fusion, fusing with your allies to become stronger.
-Animated Battlers, both enemy and allies.
More features to come as the game is still in progress.

Scripts
-Theolized Battle System
-Yanfly Engine Ace
-Formation Bonus (By V.M of D.T)
-YSA Classical Battle System
-Moghunter Scripts
-Yami Pop Message
Special thanks to Theo himself with helping me with tweaks to the battle system.


Planned release: 2017.

Latest Blog

P6 Blog #27 - The Progress Report

It has been some time since I have posted here, based on the screenshot I just pumped out, the game is still progressing. While it has been slow because mostly due to work, but the other part is because of just where the game is at said point in time.

I have to juggle between doing plot based advancement, and dungeon making, along with spriting new enemies on occasion. What also doesn't help is that during this entire stage, there are a lot of optional dungeons to complete... well, sorta. The Elemental Temples, while they are available to get to, they do not have to be completed until you reach a certain point, once that point is reached, you can't progress any further until the four basic elemental temples have been finished.

While in past Phantasia games, you'd have to do all four of them at once and then you progress, I made it so you could go at them, while also progressing the story at the same time, so it doesn't feel like you have to do them all at the same time. It helped me immensely because I didn't have to rush myself to do every single temple, and I could take my time getting the designs for each temple made.

But, in terms of progression wise, once the Earth Temple is finished, it's going to finally get some major development shtuff, it'll be at a point I've been REALLY wanting to start on. It is pretty much a huuuge conclusion to a lot of the plot, but will also bring up new challenges, and also show plot twists galore, y'know, typical jrpg shtuff.

But after all is said and done, the game still won't be finished, BUT, all is not lost, progression wise in terms of plot will hit at least 65-70%. The goal IS to finish this game by the end of the year. And I feel I can accomplish this, but I will still keep going at a steady pace and not rush myself. That always comes back to bite me in the arse.

Well, that's all in terms of progression. Here's a picture of one of the enemies of Phantasia 6, Alexander.
  • Production
  • J-Man
  • Skie Fortress (Artwork)
    Jakoo56 (Scripter)
    no0ony (Mapper)
  • RPG Maker VX Ace
  • RPG
  • 03/08/2016 09:04 PM
  • 12/15/2022 12:51 AM
  • N/A
  • 231271
  • 53
  • 549

Posts

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I never know you have a page. Subscribing this.
Hit me up if you have issues!
I definitely will! ^_^ Your system has enabled me to do things I've wanted to do for years! :D

EDIT: P6 is buzzing? What is this sorcery? O_o;
Hope it lives up to your expectations. :D
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