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RMVX Ace Features and Discussion

It seems the only way to get more events is to re-use the demo's events.
(Limited to the map, of course, but it at least adds more customibility.)

RMVX Ace Features and Discussion

author=GreatRedSpirit
It is possible to edit and insert scripts by taking the Ace script file, putting it in a VX project and editing it, then putting it back into the Ace project. Or use script calls in events to load external script files.

You can also use event script calls to save data such as $data_enemies which is where all the enemies are in the backend into a separate file. Then you can create another 10 enemies and when you need your first batch of enemies you can do another event script call to load that old file into $data_enemies and have a new batch of enemies ready!

I also forgot to mention two bigger restrictions: You can't save and you can't open projects. You can get around saving by test playing your project which makes the editor save all data so the game player can actually play the game and then copying the game project to another location as the editor will erase your project when it is closed. Opening projects on the other hand can't be bypassed afaik so you only get one shot at making a game!


Hmm, thats good for today, ill close it.

*one day later*

Finally! i got that license deal! All i need to do is put the finishing touches to the project...................

OH GOD! NOOOOOOOOOOOOOOOOOO!

just thought to throw that out there.

Rpg maker challenge topic

author=Max McGee
Seriously: The Blue Contestant.


Adding, geez. Anybody thought of any challenges yet? I'm thinking of doing a No Exp run in Dragon Fantasy II.

RMVX Ace Features and Discussion

author=GreatRedSpirit
There's no time limit. There's other restrictions though, like 10 heroes, 10 classes, 15 skills, 10 weapons, 10 armor, 10 enemies, 10 troops, 10 maps, 10 events, and no script changes allowed.

Some of them can be bypassed but it's a bit of a headache.


So limiting.....but yay, i'm going to try it out right now. As for the 10 Maps/Events, we can probably recycle events, and create ginourmous maps, or something.

Which ones have been bypassed, by the way?

RMVX Ace Features and Discussion

w...wait! Theres....NO TRIAL LIMIT?!?! Please, god, say yes.

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author=Corfaisus
author=Arandomgamemaker
It didnt get accepted.....it said I didnt rationize why I gave it a good score...
i dont want to give a negative review, though.
What was the score?


It was going to be a 4 because you really captured what a bad rpg WAS.

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It didnt get accepted.....it said I didnt rationize why I gave it a good score...
i dont want to give a negative review, though.

Rpg maker challenge topic

author=Avee
Hey, good work there. You can add my two game suggestions too.
I don't think that my computer is powerful enough to allow video recording of acceptable quality, but I could at least take screenshots of my progress regarding low level runs (sure they're less solid as proofs but better than nothing).


That works fine.

Rpg maker challenge topic

All done adding the rough draft of the lists. All completed challenges (with video proof) will be added to the completed challenge list. (Currently, only the two of mine.)

RMVX Ace Features and Discussion

About time, enterbrain. I don't want to waste my free demo, however, so i'll most likely download it later.

And....ABOUT TIME! UNLIMITED TILESETS AGAIN, WOOT!