ARANDOMGAMEMAKER'S PROFILE
Arandomgamemaker
1629
Search
Filter
The Screenshot Topic Returns
WYRM WARRIORS! The Legend Must Go On!
The crystal idea would allow people who want a little character development to go on to have that. Not to mention, it would allow there to be a more focused plot, since there wouldn't be just quests.
Hm, think like Majora's Mask. It has a lot of side content and minigames, but the entire game you know you need to beat the four dungeons to beat the game.
Hm, think like Majora's Mask. It has a lot of side content and minigames, but the entire game you know you need to beat the four dungeons to beat the game.
Marvel's Agents of S.T.A.T.S.
I'll will make World four, five, six, seven part 1 and 2, eight, and nine to make it
WYRM WARRIORS! The Legend Must Go On!
Don't be scared just because you haven't made a game for the site. You'll do fine! We'll be with you all the way.
The Screenshot Topic Returns
What are you thinking about right now?
WYRM WARRIORS! The Legend Must Go On!
Oh sweet this is so cool~
Now then, the task for right now is to start designing the maps. If when you're making the map you're like "Boy, maybe George could give a quest to hunt a rare monster before he joins" or something like that, let us know!
For progression, the Mario 64 style really does work. However, for the final dungeon what if we locked it with something more?
Let's say there were six crystals that were needed. The leaders of the world happen to own these crystals, but they need your help, either with a sandwich or a sacred dungeon being taken by a powerful demon.
That would give people a good reason to visit towns instead of possibly skipping such places once they have enough party members.
Random thought I had.
Now then, the task for right now is to start designing the maps. If when you're making the map you're like "Boy, maybe George could give a quest to hunt a rare monster before he joins" or something like that, let us know!
For progression, the Mario 64 style really does work. However, for the final dungeon what if we locked it with something more?
Let's say there were six crystals that were needed. The leaders of the world happen to own these crystals, but they need your help, either with a sandwich or a sacred dungeon being taken by a powerful demon.
That would give people a good reason to visit towns instead of possibly skipping such places once they have enough party members.
Random thought I had.














