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RPG 20XX Engine

When I was using this with a game called Ebon Scape it doesn't show pictures for some reason.

ft22.jpg

is this an island in the sky?

Story of Innocence

I am stuck in the parts where I am supposed to be bitten by some snakes, help me I don't know how to tell them apart:(

Tek_Shop.PNG

ALex!

That Innkeeper looks creepy btw.

Battle_Demo_II.JPG

author=Link_2112
Ian is so tiny compared to the others! haha What's on his head? It's all solid white, I can't make it out at all. Look's like a pan of eggs fell on his head, maybe?

That tree monster has weird coloring. The ninja is cool.

The grass and dirt doesn't tile well, imo. It forms weird shapes/patterns when I look at it as a whole.
I think the dirt fits well with the grass IMO.

ED_Title.JPG

You need the font patch dawg!

My_newly_Mapped_Undersweep.PNG

Try to put more green on the Avalian Underweep. As it is it looks way to empty, unless it is a desert or something.

What is the Biggest Design Flaw in Games?

author=Fallen-Griever
You don't give them the whole game on easy mode, you give them the first few levels and then throw out a fake/bad ending (hence the SoR reference), meaning they still have extra content to unlock/be rewarded with in normal mode!

It's all about application...
This makes kind of sense now that I think about it. Why reward the player for beating the game on easy anyways. They should suffer like everybody else and try to beat the game in the normal difficulty.

I know this was said a lot of times, but I think the biggest flaw in design is making cutscenes that are over 30 minutes long for apparently no reason. It is cool to see cutscenes when finishing a level to reward the player but I don't want to see a movie just because of that. In fact I prefer interactive cutscene where at least you control the player to some extent. Fable 2 and 3 did that, even though it was kinda limited.

titlescreen.jpg

This is a sick screenshot.

Jousting

I so want to play this looks fun.