BONEHEAD11'S PROFILE
Bonehead11
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screenshot5.PNG
post=JayEsz666I am aware of that...wrote it in hurry and when I write fast, I write gibberish.
VERY nice... but that writing is just plain un-readable..!
screenshot5.PNG
The combat will be typical ATB system, with left and right movement,wich gives more tactics such as hit and run,charge,dodging,laying traps etc. Im planning to add:
-weakspot system,wich will find weakspots on enemies, wich can be used for fun
-counterattack, wich will make defend command usefull
-damage system,it will have aiming system known from fallout, the red bar will show blood level of your character,if its 0 then gameover, if any major part of body is damaged heavily then again gameover,
-every single weapon will have its own set of attacks and skills,for instance axe will be somewhat slower,but will deal massive damage,inflicts crippling statuses etc. etc.
-you can go trough the game without fighting, using your charm and brain
Wish me luck,so far everything basic is working,repaired some bugs,but still the system is somewhat laggy,this is mine basic idea so far,I may remove some stuff,because it can be stupid,it can reduce the fun factor...wish me luck.
-weakspot system,wich will find weakspots on enemies, wich can be used for fun
-counterattack, wich will make defend command usefull
-damage system,it will have aiming system known from fallout, the red bar will show blood level of your character,if its 0 then gameover, if any major part of body is damaged heavily then again gameover,
-every single weapon will have its own set of attacks and skills,for instance axe will be somewhat slower,but will deal massive damage,inflicts crippling statuses etc. etc.
-you can go trough the game without fighting, using your charm and brain
Wish me luck,so far everything basic is working,repaired some bugs,but still the system is somewhat laggy,this is mine basic idea so far,I may remove some stuff,because it can be stupid,it can reduce the fun factor...wish me luck.