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Dance of the Immortals
Ah, aye this is VXA, I'm trying to use it to the best of it's potential, given my knowledge and some elbow grease ;)
Dance of the Immortals
The version uploaded on this site is the latest version (with ABS). For the mediafire link or for the older versions, there's a list here.
Dance of the Immortals
If you let me know any sp.'s, just let me know so I can go in and fix them. I try to keep the text as coherent as possible, but I'm doing it all myself and my alpha testers are just running through the game, not drafting the text.
In the sewers, when you get stuck after jumping, you can fix it by jumping back to the previous one, I've never found myself perm stuck and I don't think I can do much to fix certain things like that, due to the pixel movement :(
Thanks for the feedback :)
In the sewers, when you get stuck after jumping, you can fix it by jumping back to the previous one, I've never found myself perm stuck and I don't think I can do much to fix certain things like that, due to the pixel movement :(
Thanks for the feedback :)
Dance of the Immortals
The uploaded download is a demo, which consists of Chapter One of the game. It's the full chapter, but a demo of the full game, as there'll be more chapters to come :)
The official blog contains previous versions, one of which is longer than the latest version.
The official blog contains previous versions, one of which is longer than the latest version.
Dance of the Immortals
Glad you think so! Shame about the distaste in the art style, personally it's my favourite look for it. After lookin' at the vibrant power colours, regular RTP seems so pale and dusty to me, but hey, I just dig the trippy colours ;D
And also, just gone and updated the demo/screenies now since I've brought the ABS rerelease to life :D
And also, just gone and updated the demo/screenies now since I've brought the ABS rerelease to life :D
scrrenny.png
Just discovered rmn!
Never seen this site before in all the years I've had rpg makers, just came across it a day or two ago. Figured it's only polite to say hi especially siinnce I'm kinda lost on this site (e.g. I've no idea how to post/update the blog on your game page; if've any idea, do let me know! D: ) but it's lookin' cool. Likin' the game profiles over the typical threads, feels more organised, so am plannin' to get comfy here! Good place, good people? :D
sneaksy.png
Edited them all myself. No single filter, just couple of image mods and some hand-drawn retouches to the edges to get the style I was after. Personally I think it does favours to the RTP, lends that storybook feel and saves me having to hunt around for brand new tilesets; lets me run the RTP more than usual :)
Temple_Screeny.png
author=benos
The mouth types are freaky to choose from.
lol, ikr? I only ever use like three from each gender, the ones after the first few look mental. Totes wish I had a better face generator cuz I just don't ahve time to do everythin' myself. :(
Dance of the Immortals
Cheers, 13th; it's good to hear some enthusiasm! :D
It's not got as many main characters as Suik, but all the characters will be relevant to the story, despite being drastically separated from each other. There'll also be a focus on the "You" character and let you play minis of the others (more like BoF4, but with more characters)
Also, am going back and retroactively converting the game into ABS, as I feel this will vastly improve the feel of the game. Much has changed since the demo :D
http://danceoftheimmortals.wordpress.com/2012/06/19/doti-evolves-with-abs-sas/
It's not got as many main characters as Suik, but all the characters will be relevant to the story, despite being drastically separated from each other. There'll also be a focus on the "You" character and let you play minis of the others (more like BoF4, but with more characters)
Also, am going back and retroactively converting the game into ABS, as I feel this will vastly improve the feel of the game. Much has changed since the demo :D
http://danceoftheimmortals.wordpress.com/2012/06/19/doti-evolves-with-abs-sas/