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Screenshot Survival 20XX
Nice to meet you all!
OIdPat's "Art" topic
Screenshot Survival 20XX
Arcmagik, nice. If the castle walls or roof were a slightly different tone, the contrast could increase visual interest.
dethmetal, I like it.
dethmetal, I like it.
Screenshot Survival 20XX
Looks interesting, Pancake. I want to play it...
Nice lanterns, SevensAce
Momeka, nice stuff as usual
Pretty screens, Blindmind
Nice lanterns, SevensAce
Momeka, nice stuff as usual
Pretty screens, Blindmind
What are you thinking about right now?
strange deep sea creatures are interesting ^_^
the type of fish with its eyes inside of its transparent head is pretty cool too
the type of fish with its eyes inside of its transparent head is pretty cool too
Remakes Galore!
Screenshot Survival 20XX
cool, I like the tree village Kaempfer
eye-catching colors, Pancaek. nice details like the skeletons, mushrooms, and mossy bridge. To look more like a forest, might try increase contrast on the tree trunks to make them more visible. Could try a variation tile for sides with a branch sticking out with some leaves...
Toumo, the way the witch's cabin is irregular gives it nice rustic charm
slimeborgi, I think realistically low slot probabilities may not be very fun.
well, what if matching two gives a small consolation prize...
eye-catching colors, Pancaek. nice details like the skeletons, mushrooms, and mossy bridge. To look more like a forest, might try increase contrast on the tree trunks to make them more visible. Could try a variation tile for sides with a branch sticking out with some leaves...
Toumo, the way the witch's cabin is irregular gives it nice rustic charm
slimeborgi, I think realistically low slot probabilities may not be very fun.
well, what if matching two gives a small consolation prize...
Screenshot Survival 20XX
Luiishu,
I like the first screenshot best, since giving the walls and floors more contrast makes the area more lively.
The desks, much like the characters head, if the topside is brightened, would enhance the sense of lighting and form.
Larger potted plants would have more impact.
NanakyTim,
The creepy details of the woods are a great touch.
SgtMettool,
I like the whimsical battleback and cute enemies ^-^
I think the dark green of the snakes topside would make a more perfect curve if you extend it down at the edge 2 more pixels.
Frogge,
The background is my favorite part; the pattern is simple but fun.
I like the first screenshot best, since giving the walls and floors more contrast makes the area more lively.
The desks, much like the characters head, if the topside is brightened, would enhance the sense of lighting and form.
Larger potted plants would have more impact.
NanakyTim,
The creepy details of the woods are a great touch.
SgtMettool,
I like the whimsical battleback and cute enemies ^-^
I think the dark green of the snakes topside would make a more perfect curve if you extend it down at the edge 2 more pixels.
Frogge,
The background is my favorite part; the pattern is simple but fun.