CAP_H'S PROFILE
Projects to finish before leaving rpg maker:
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
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Secret Santa Sign-ups 2020
Thank you, Ozzy! This is exactly what I wanted. I loled too.
Hopefully, You wont mind if I share the strip with others:

Hopefully, You wont mind if I share the strip with others:

RPG Maker is on Sale on Steam
It's on sale on RMW too. I'd recommend to purchase your engines or dlcs there over steam as you get them drm free.
Goal setting!
So, goals for the next week? I have some goals set for 2021, but I guess there will be a separate thread for that (also I failed most of my 2020 goals)?
I guess my goal could be to organize game documents for all of my projects and gammak related ideas, so I can return to them one day (or not). That means Burnt Ones, Chain of Love, Left Behind 2 and ideas for Our Desolate Planet 2 and It Was Hot before She Got Shot. If I have more time on my hands and if I manage to change setting of wine to run Ace, I might create mapping tutorials for Maps Weekly 3. Alternatively, I could finally make Yes Ninja No and a gamepage for my micro games. But I think that the first goal is the only realistic one.
I guess my goal could be to organize game documents for all of my projects and gammak related ideas, so I can return to them one day (or not). That means Burnt Ones, Chain of Love, Left Behind 2 and ideas for Our Desolate Planet 2 and It Was Hot before She Got Shot. If I have more time on my hands and if I manage to change setting of wine to run Ace, I might create mapping tutorials for Maps Weekly 3. Alternatively, I could finally make Yes Ninja No and a gamepage for my micro games. But I think that the first goal is the only realistic one.
APrimerOnSpirits.png
The Featured Game Thread
Eterna 2
2020 gaming diary
ok, finally updating this.
December::..
1. Next Jump
A simple tactics game, which is kinda broken. It's not always clear what happens and it led to several game overs. I liked the style but the gameplay wasn't captivating enough to keep me hooked. I uninstalled it after several tries. It was interesting to play a commercial game made in Stencyl, but there are reasons this wasn't a huge hit.

2. Chroma Squad
This was a fun game, but also a very lose one. Tactics part was weaker and balance was all over the place. I think a lot of it was charming, but I'm also glad it's over. Probably the last game of this year.
3. Devil Express
This game might not be a looker, but it's a cozy warm experience. I like that it promotes social activity and even mentions things like unions. There's a lighthearted critique of capitalism too. It's about lives being different than we might have expected them to be and enjoying the ride.
The ambient soundtrack from Good Kid is quite banging too.

4. Downwell
This is a great piece of design, which is both fun and super addicting and it caused me to rage-quit almost immediately. I guess I'm not in mood for fast reactions and punishing difficulty today.
5. The Bookshelf Limbo
It's a game about selecting a comic book for your father. You want to introduce him into your hobby. Synapsis of books in the game are all great and so are quotes. It's a nice little mood piece, which can tell you something about you, if you're patient with it.

6. Noodles
This is an interesting concept with some cool puzzles too. Unfortunately, I wasn't able to solve all of them and some visual choices annoyed me enough to stop trying. I recommend it to fans of dreamy surreal games.

7. Snapdragon
This was an interesting narrative experience. I feel like it's giving you too much direction, tho and that the environment itself isn't that pretty or interesting to explore. Play it to explore something mildly disturbing and fading.

8. The Gift
Another itch.io freebie. I enjoyed the look of it and the overall atmosphere and feel. Animals stealing your package is a good way to make you care about. I think the game is just about the right length too.

9. Soultower
Great idea, cute execution and damn hard difficulty. This game's about precision and I don't know if it was me, my computer or the game, what made my moves imprecise. You're a ghost possessing other monsters and you die if you don't possess one for longer than few seconds. I wasn't 100% how far can i dash or if i can posses certain monsters and died a lot. The game feels very polished otherwise and it's definitely a good example of a "climb a tower" genre.

December::..
1. Next Jump
A simple tactics game, which is kinda broken. It's not always clear what happens and it led to several game overs. I liked the style but the gameplay wasn't captivating enough to keep me hooked. I uninstalled it after several tries. It was interesting to play a commercial game made in Stencyl, but there are reasons this wasn't a huge hit.

2. Chroma Squad
This was a fun game, but also a very lose one. Tactics part was weaker and balance was all over the place. I think a lot of it was charming, but I'm also glad it's over. Probably the last game of this year.
3. Devil Express
This game might not be a looker, but it's a cozy warm experience. I like that it promotes social activity and even mentions things like unions. There's a lighthearted critique of capitalism too. It's about lives being different than we might have expected them to be and enjoying the ride.
The ambient soundtrack from Good Kid is quite banging too.

4. Downwell
This is a great piece of design, which is both fun and super addicting and it caused me to rage-quit almost immediately. I guess I'm not in mood for fast reactions and punishing difficulty today.
5. The Bookshelf Limbo
It's a game about selecting a comic book for your father. You want to introduce him into your hobby. Synapsis of books in the game are all great and so are quotes. It's a nice little mood piece, which can tell you something about you, if you're patient with it.

6. Noodles
This is an interesting concept with some cool puzzles too. Unfortunately, I wasn't able to solve all of them and some visual choices annoyed me enough to stop trying. I recommend it to fans of dreamy surreal games.

7. Snapdragon
This was an interesting narrative experience. I feel like it's giving you too much direction, tho and that the environment itself isn't that pretty or interesting to explore. Play it to explore something mildly disturbing and fading.

8. The Gift
Another itch.io freebie. I enjoyed the look of it and the overall atmosphere and feel. Animals stealing your package is a good way to make you care about. I think the game is just about the right length too.

9. Soultower
Great idea, cute execution and damn hard difficulty. This game's about precision and I don't know if it was me, my computer or the game, what made my moves imprecise. You're a ghost possessing other monsters and you die if you don't possess one for longer than few seconds. I wasn't 100% how far can i dash or if i can posses certain monsters and died a lot. The game feels very polished otherwise and it's definitely a good example of a "climb a tower" genre.















