New account registration is temporarily disabled.

CIRROCUMULUS-CLOUD'S PROFILE

* currently 20 years old
* female
* german
* Professor Layton, Pokemon, Final Fantasy and Rune Factory fan
The Haunted World: Hell'...
Do you believe in ghosts? You sure should! The (un)dead are just a dimension away - and when you see them you will be shocked to death. No pun intended.

Search

Filter

The Screenshot Topic Returns

author=SnowOwl
Such as color?


I have never seen operation rooms full of colorful things, so no. The colors stay as they are. =)

The Screenshot Topic Returns

@yuna21: I really like the little house. I would personally change the bright blue of the curtains and the bed and turn it into a softer blue, but otherwise I really like it. Looks comfy. =)

I have been working on a few operation rooms and wanted to know if they look alright so far. There are still little details that I will have to add, of course.



The Haunted World: Hell's Gate

author=karins_soulkeeper
The story and the concept is interesting.
*subscribes*

May I ask?
How's the game doing now?


Thank you, dear! The game is doing fine. I plan to release the demo in August. :)

Pokemon Players?

I actually started with the Hoenn region and it is the only generation of which I own all games. That's why I'm really hyped about the games! I, personally, want to see a Mega Tropius...I love that Pokémon, it's just so...bad.

The_Haunted_World_Character_Logos_SMALLER.png

@Shadski: I wouldn't mind at all! That would be really, really awesome, actually. =)

The_Haunted_World_Character_Logos_SMALLER.png

author=Shadski
The art style reminds me of The World Ends With You a little. (In a good way!)

I think the designs are intriguing since they're all different, but I have to say my favourites are Kazuma, Hisao and Priam.


Yes, my artist was inspired by TWEWY. =)

Thank you! The actual design were made by me, my artist just took my rough drafts, drew them in the style that you can see up there and added small details, like Lucy's feather. Priam and Hisao are some of my favorites, as well. I also really like Haru's design, though.

The Screenshot Topic Returns

It needs to be smaller to make it better. This is, of course, not always the case. Your outdoor maps are usually good and look cool, but you have problems with maps that are inside of buildings. Take a look around your room or other rooms where you live. They are usually pretty small.

Even huge mansions tend to be made smaller in games in order to have something going on even if the player stands in the middle of the room. It has to do with the steps the player needs to take to get from A to B and to show the player what exactly that room has to offer. It creates atmosphere. It's hard to explain, but good RPG's are almost always using small, but filled rooms that allow you just enough space to get to every place. The window size of RPG Maker games is pretty small, which makes it even more necessary to provide the player with interesting things to look at wherever they stand.

The Screenshot Topic Returns

@Xenomic: Woah, I tried to defend you one page ago. I like the open approach of the map - the hallway is cute. I just think that you could reduce the width of the room a bit. It's fine if something is a bit more empty than other rooms, but you can always use some fine-tuning. I certainly am not the one that wants to start a fight.

The Screenshot Topic Returns

@Xenomic: The issue isn't the size of the map, but the huge, empty space in it. I'm sure that no one here wants to start a fight. You could simply reduce the size of the map somewhat and change the encounter rate or fill the map with more interesting stuff. Everybody starts small. Most of the people here just think that you don't take their advice seriously...