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CORFAISUS'S PROFILE

Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
"Winning" internet arguments via dismissive hyperbolic falsehoods and selective ignorance.

Unallocated Skill Points

"Take this beautiful moment and make a joke out of it. If you can't, you're a slave to it."

"The imperfections show the face."
Tales from Zilmurik
Epic of Damnation and Redemption

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Thank you Mario! But our princess is in another castle!

Your First Game

My first game was made somewhere around 2001-2002 when I was probably 11. It was made using the RPG Maker 2000 and was given the title "Dragon Quest". This was the game I was referencing to in my Mystic Quest description as the one I "deleted out of guilt". You start off as the RTP blue flying dragon vehicle in a grassy field with a mountain line surrounded the entire map aside from a small river opening. This mountain used a single chip for the sake of speed. The river was probably squared off as well. Horrible mapping ran rampant as I had no clue how to use the chips aside from what was obvious. You could speak with the king that had a castle built inside the mountain on the worldmap with floor tiles surrounding the land and stairs leading to the castle. He tells you to "Go kill the minotaur" and that's about it. Without the usage of switches I managed to make a fully functional game. After defeating the minotaur in a very basic dungeon with a crude "1" on the ground to symbolize the first dungeon, you return to the castle to find that a ghost has taken the throne. You defeat him and then without having been told of where to go next, you can go to the far east corner of the world map to fight a purple dragon or hell knight to gain access to the mountain that houses the airship. The southeastern corner of the map was probably just a squared off mountain range with no clear use, while on the southwestern side had you walk through the mountains to make it to a tower on the end of a squared single tile grass path. Inside the tower you had to walk along an arrowed path or battle monsters to the side. At the top of the tower you can teleport to the "Dark World" which was essentially 100x100 of just the RTP gray tiles. You can then travel to the tower of the "Dark Ruler" (if I remember correctly) which was probably an elf character with a wolf monster graphic. Inside the tower, you are greeted by mountain chip walls and multiple doors that only one leads to the top of the tower while the others lead to false doors that force you to fight the default thieves before reappearing at the beginning of the room. After destroying the "Dark Ruler", his tower crumbles and you manage to escape. The game ends there. I'll try my hand at recreating what I believed the world map used to look like from memory.



After this was finished, I followed it up with a "make a game in a day" game called "Dragon Quest 2" which was essentially a single map where you walk a winding path from one side to the other fighting bosses until you fought the final boss and the game ended.

Chrono Trigger Review

Correct me if I'm wrong, but wasn't the ending something like "Thanks for saving the world... You died." *Game Over*

Chrono Trigger

I hope my review gets added to this game page, I feel it sums up everything in the game fairly well.

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"Beast Dragon"?

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Hate to bust your balls after this game was finished a year ago, but shouldn't it be "could -have- fooled me, huh!?"

Monopolo

I played this back on GamingW, and I have to warn those who are interested... the menus are SLOW and there is no multiplayer, so you'll have to tolerate both and play by yourself.

Chrono Trigger

I tried downloading this, but you'll need to include all the files that are added when you make a gamedisk, such as the other files needed for the setup to work.

Chrono Trigger

Judging from the screenshots, especially the title screen with "duh" for every choice, I'd assume this was entered (or planned to entered) in Drakiyth's "Crappiest Game" contest on some other RPG Maker site.

Demon Legacy

I'm not sure why, but during the fight with Void Shadar I get an error saying something along the lines of "Event referenced to a battle animation that could not be found" or something to that effect.