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Sorry, but I love the idea of making fangames.
Sorry, but I love the idea of making fangames.
This discussion's becoming more idiotic with every post.
Listen, Weasel, I get that you like fangames and are working on one. That's fine, game making is a hobby, if that's what pleases you then go ahead, no one should be telling you how to spend your spare time.
But why do you persist in trying to persuade everyone that fangames are God's gift to humanity? If others don't like fangames then that's fine too, it's their choice just as yours is to like them. It's not like you're going to change anyone's mind on the Internet, man. It doesn't work like that.
'Cause, you know, you're trying to come up with a definition of fangame that is so detached from what's commonly been accepted that it's just silly. The main difference between a fangame and an official game (movie/book/whatever) is that fangames are made by amateurs with no or very limited budget, whereas official works do have a budget; furthermore, the producer of such game has paid for the rights to use the exclusive material that belongs (usually) to the original author/company. SO, if Lucas sells Star Wars right to a company that creates a manga version of Star Wars, then it's an official product and not a fangame. Whether the original creator had any direct input does not matter (I mean, is the original writer of Star Trek even still alive?); furthermore, whether it'll come to be regarded as canon is a different matter altogether.
The reason why so many dislike fangames is because they're made (to reiterate) by amateurs and their quality is very, very low compared to games with actual budget (= team of pros). With fangames you have something to compare them to, and the fangame will always pale in comparison to the original. Original games are in a better position, because they're not based on any existing work in particular.
Listen, Weasel, I get that you like fangames and are working on one. That's fine, game making is a hobby, if that's what pleases you then go ahead, no one should be telling you how to spend your spare time.
But why do you persist in trying to persuade everyone that fangames are God's gift to humanity? If others don't like fangames then that's fine too, it's their choice just as yours is to like them. It's not like you're going to change anyone's mind on the Internet, man. It doesn't work like that.
'Cause, you know, you're trying to come up with a definition of fangame that is so detached from what's commonly been accepted that it's just silly. The main difference between a fangame and an official game (movie/book/whatever) is that fangames are made by amateurs with no or very limited budget, whereas official works do have a budget; furthermore, the producer of such game has paid for the rights to use the exclusive material that belongs (usually) to the original author/company. SO, if Lucas sells Star Wars right to a company that creates a manga version of Star Wars, then it's an official product and not a fangame. Whether the original creator had any direct input does not matter (I mean, is the original writer of Star Trek even still alive?); furthermore, whether it'll come to be regarded as canon is a different matter altogether.
The reason why so many dislike fangames is because they're made (to reiterate) by amateurs and their quality is very, very low compared to games with actual budget (= team of pros). With fangames you have something to compare them to, and the fangame will always pale in comparison to the original. Original games are in a better position, because they're not based on any existing work in particular.
Sorry, but I love the idea of making fangames.
Oh, so you're making a fangame yourself! That explains everything.
Seems like you're trying to rationalize your choice of making a fangame instead of an original game (i.e. you're not capable of coming with an original story and characters and/or translate them into game form). It's actually quite similar to people editing ripped sprites because they are too afraid of attempting to draw one from scratch (due to expected negative comments from more experienced spriters).
I'm not judging you, just making an observation.
Seems like you're trying to rationalize your choice of making a fangame instead of an original game (i.e. you're not capable of coming with an original story and characters and/or translate them into game form). It's actually quite similar to people editing ripped sprites because they are too afraid of attempting to draw one from scratch (due to expected negative comments from more experienced spriters).
I'm not judging you, just making an observation.
TO ARMS DEVBLOG #3: Episode One Title, Title Screen Is A Process and Innate Sexism, Y/N
And yet they are worse than female White Mages, because they lose a point in Magic in exchange for a point in Strength.
Hayate no Gotoku! Dream Apocalypse Review
Sorry, but I love the idea of making fangames.
It has begun!
Ruby in 30 minutes or your pizza's free!
I've never had any experience with scripting and I have understood exactly 0% of the post.
I guess Ruby's not for me :'(
I guess Ruby's not for me :'(













