DELSIN7'S PROFILE

Working on too many things at once. Have a game in the works, learning keyboard/piano, dealing with health problems/winter, and watching youtube.
The Sunset Sheriff
The Adventures of Sheriff Libby

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Release the Dead

Ah since Libs wanted an update thingy posted here-
For 0.16 there are 2 main parts and 1 patch bringing it up to 0.16B.
(The B is not reflected on the title screen.)

Part 1: https://rpgmaker.net/games/11315/downloads/10979/
Part 2: https://rpgmaker.net/games/11315/downloads/10980/
Patch: https://rpgmaker.net/games/11315/downloads/10985/

Changes from original 0.15- added in files missing from MV's 'remove unused files' tickbox. Never using it again, blargh. Added in a handful of skills for 2 characters, making 1 of them less useless, Herbalism is still not fleshed out however, fixed changed faceset to that one sign I missed, clarified location in quest log for initial quest (difference between ground floor and first floor), and I think a few small tweaks to item costs, spells, armor, and enemies. No new story content, just fixes and tweaks and stuff, heh.

Thanks to WheelmanZero, Oshun, and WaKa for finding and reportin bugs!

What did you make when the site was down?

The main boss is gonna be Disco Kentona Stu.

What did you make when the site was down?

uh, I got a map started and tested out combining move routes with chase event?

Gonna keep workin on it for owl event and testin custom plugin stuff for Pat, but ye, nothin playable.

Release the Dead

;-; MV borked and there is another music file missing from my thing. https://rpgmaker.net/games/11315/downloads/10975/ Add it to the bgm folder.

---Screw the rules, but not really, I decided to just add a new version
https://rpgmaker.net/games/11315/downloads/
It's in 2 parts since I want to make sure all the files are there. Tested several times, added some skills, tweaked shop prices, added some new sounds, and fixed some errors on stuff that worked before. Blargl.

Release the Dead

Oops, seems that I missed a file when re-adding the plugin stuff after doing the remove uneeded files from package. Basically just a music file that olivia's victory screen calls. Kinda important. Added below and as a seperate download in game thing, since its not worth uploading a whole version for one file.

https://rpgmaker.net/media/content/users/67189/locker/Ship3.ogg

F. Wheel also found that the doodads folder was missing. https://rpgmaker.net/games/11315/downloads/10968/
Unzip into the img folder. ;-; Why mv y?

Release the Dead

Oh ye, same as Lavy I think as my game is also rather long. Either way is fine tho, really.

A Fond Farewell to Yanfly

Hope Yanfly enjoys his retirement with his family. Heh, he's definitely deserved it after all these years of making scripts and plugins. His scripts/plugins are almost always in my projects because they enhance what I can do with the engine tenfold without mucking around in the scripts. Always a plus. (Still do a lot of smol coding in conditional stuff, but its nice to have his frameworks.) Now it's time for the new peeps to take up the mantle and keep Rpgmaker going for another decade. Super Nessy time! (Nessy hire plox, not rlly tho, but maybe)

Release the Dead

Uploaded gam, some more stuff to tweak etc...and you know, finish the gam, but for a demo ye, I'm fine with it. Was looking at Felski's skill tree for the learn skill system, but would need another week to implement heh. I now fully expect peeps to find strange bugs everywhere.

Release the Dead

All ready to upload when page accepted. Couple tweaks, maybe a couple skills to add, but it's basically done. Well as a 0.15 demo heh.

Release the Dead

Final stretch, game page pending, 40% playtest done, etc. Gonna power through playtesting and tweaking stuff tonight after a brain break.