DELTREE'S PROFILE

Deltree
doesn't live here anymore
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I Miss the Sunrise

Uh oh. I can't think of why the weapon would get removed. It's supposed to be permanent. I know I plugged in a stat reset function to do some weapon re-balancing between episodes 0 and 1, so I'm wondering if there's a fluke in there that wiped it out somehow.

Well, seeing how the humans call themselves "SOL", one can only assume where they're from!

This random map stuff is scaring me big time. It sounds like it's not generating map data for whatever reason. If you generate one instead of typing it, does it work? And is everything else playable in the meantime? If not, you can send me your save file and I'll try to dissect and make it playable again.

That dialog box thing is driving me similarly crazy, because I can't figure out where the X/Y coordinates are flaking out. Argh, indeed.

(Edit 1) Hey, I just tried the all-zero thing and it broke for me too! That's really weird. Okay, uh, nobody do that for God's sakes.
(Edit 1.5) I hate myself. Left out the "screen fade-in" events. I have a feeling another patch is on the way very soon if you keep helping out like this!

I Miss the Sunrise

Glad you're liking it! I was concerned about writing being dryer in general in sci fi than fantasy. It's a fun exercise to switch from one to the other.

I'll look into the weapon confirmation thing again. I haven't touched it in over 6 months. I think something in the back of my mind said "forcing the user to press enter twice will stop him from accidentally confirming" - it's not a bug, it's a feature! I'll address it somehow, regardless.

I thought the original was pretty abstract too, since it was set up like a board game. This was just a logical extension of that (see also: my crippling inability to draw). Defense stats will crawl along the bottom eventually, but for the most part each race is strongest with one weapon type and to one defense type (except for a few rounded-out weirdos like Tez). I may also replace the portraits with full ones, but I wanted to conserve screen space since the dialog boxes are dynamically positioned now.

I went with three (mostly generic) races for plot reasons which will come up eventually, and as you said, because of the sci fi setting (plus it matched up better with the whole A/B/C skill system). Also, who's to say the human aliens aren't just humans after all...?

I Miss the Sunrise

Stuff!

Mahk will get his moment in the sun, I promise. Yeah, he's passive-aggressive, but he's a wuss too.

Minor things noted! I still have no clue how tiles work in RMVX so I apologize for strangeness. In TR, it's probably because I didn't know what I was doing for the earlier maps (I made the thing over the course of like 3 years). And as for capitalization, I just considered them proper race/nationality names, I guess. I think I leave them small-case when used as an adjective. OBSESSION!

Personal Trust caps out at 250, and you'll have more than enough instances to improve it. Merits increase it for everyone too, so 40 merits will add 120 in all (I think). The idea in theory is that you shouldn't be able to max out characters who don't jive with your chosen personality, but I am probably in over my head so we'll see how that turns out.

I relied too much on parallel process events for TR so it did end up rather choppy. Maybe I'll remake it in another engine some day. As for IMTS, You might hit some lag in one particular exploration map in Episode 1 (the one where you have to mark the crates of materials); if it's really bad, let me know, because I hacked out as many events as I could to get it to run decently on both my test machines. I could not get either anti-lag script I found to not completely break the game engine no matter how much I tweaked them.

Weapon crafting lags for you? Is this after the final confirmation? That's really weird, because it only pauses for a second or so for me, and I think that's from a Wait event. I'll have to look into it. Also, make sure you're hitting Enter again after confirming. There's a weird quirk with the menus that I haven't puzzled out yet.

Keep the input coming!

I Miss the Sunrise

Hey stranger! I've watched Yahtzee every week since he did Psychonauts (which I subsequently bought because of the review). I have watched a few Extra Credits but that voice drives me bonkers.

Hope you like it (and really hope you find another dozen or so bugs for me to fix)!

The Reconstruction

Oh wow, those are great! I love the style! (I wish I could draw with any capacity.)

The Reconstruction

If I'm remembering right (oh God I hope I am), that's in a sack in the city itself; point to it with the arrow and you'll pick them up.

It's also a lonnnng quest line, fair warning!

The Reconstruction

Thanks a lot! Lizardmen always get the bad rap, so I wanted to do something different. Glad you're enjoying it!

scr_ep1_4.jpg

But I like scaring the normals!

Not all the battle stages will have fancy backgrounds (this one is by virtue of taking place in a space rocky-place), but I will include them when appropriate to keep things interesting.

scr_ep1_4.jpg

No rocks in it, but you can watch Craze flail impotently against the first boss for half an hour here: http://www.youtube.com/watch?v=n2wOUEJmplY#t=19m50s

(Just kidding. I kid cause I love.)

scr_ep1_4.jpg

Like you wouldn't believe! (They don't rotate though.)