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Leo & Leah: A Love Story
Leo & Leah: A Love Story
Congrats on the 1k downloads Strangeluv! This game deserves it, its really amazing (and I'm only in Chapter 3)
Quick question, I was working on a project for one of my friends and I thought that the final boss music from this would fit really nicely. Could I use it? It's fine if you can't let me because of copyright or something, just wondering.
Quick question, I was working on a project for one of my friends and I thought that the final boss music from this would fit really nicely. Could I use it? It's fine if you can't let me because of copyright or something, just wondering.
Thickening the plot
Sorry man! I've been really sick, and I didn't take the time to read your post before making mine.... :(
Thickening the plot
As for the first point, maybe a small overlay would do the trick. Or you could have characters (NPCs) not acting the way they usually do. I find that often happens in dreams. Also, you might consider blacking out the NPC's faces. In a lot of dreams, you never actually see the faces of people you know. As for the second question, you could easily have the dream-world end whenever you want it, and not have to worry about people questioning your design, by just having the dream end. Don't make the objective of the dungeon to escape the dream, just have the character wander around, and when they get to a certain random place, just have them wake up.
I really hope this helped Marrend, I'm looking foreword to this.
I really hope this helped Marrend, I'm looking foreword to this.
The Master of Souls
Thanks a lot! Due to something in real life, I haven't quite had the time to finish up the last few Goodie Cave Cheats for Act II, and release it for testing. But it should be tested within the next week or so, so stay tuned!
The Master of Souls
Alright, for those of you who want the answer to that riddle, I'll put it here in a spoiler alert
You have to go to both sides of each statue, there are four clues in all. Once you have the clues, add up the numbers in all capital letters, then go to the post and put in that number in numeral form, not as a word.
You have to go to both sides of each statue, there are four clues in all. Once you have the clues, add up the numbers in all capital letters, then go to the post and put in that number in numeral form, not as a word.
Mock Interview: Mitsuya Masako
Great job Marrend! I laughed at the "No" and so forth. This interview did a really good job of capturing the character, and I'm really interested in playing this now :).
Act II - Interview with Daniel
Go for it! It would definitly be interesting to have the interviewer in the game (Hmm... I should consider doing that) and I'm sure that you can make them interesting. I agree, interviews are a better way to offer insight to characters, allowing them to speak for themselves. I'm very happy that you have enjoyed these interviews though! Another one should be out shortly, I'll be extremly busy with something in real life for the next few days though.
ImageMOSTS_GoodieCaveSpell.png
There is no easy mode... but they are not easy to find. They are hidden on walls and trees and such, places that you wouldn't expect to lead to a cave. There is no visible entrance, or a sign that says "Goodie Cave this way!"
ImageMOSTS_GoodieCaveSpell.png
This way, with different hidden caves, you can choose which boosts you want, and which you don't. For example, if you want additional gold, but not any levels, just seek out the gold cave. And this isn't the only way to learn skills, you can just level up (Or with some characters, the more you use them the better they get), but this is an easy way to get all the skills without fighting a lot.














