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str2.png
This looks really good, well done. My only question: Will the sprites in the background perspective be moving around? Or is the entire scene going to be frozen?
Aftermath__Title_Screen_V3.png
Yeah, this is much better for the theme of the game, the clouds didn't really make sense at first glance, but it is clear exactly what happened here, nice job. On a side note, the car in the front looks off for some reason, although it might just be my opinion.
Aftermath_Full_Party_Vincent.png
Aftermath_Full_Party_Vincent.png
This looks really nice, I love how they have 3D face graphics, and they look really realistic too! The only issue I have is that they are all the same class, with the same HP and AP. But that's just a personal issue.
The Master of Souls
Aha! I think I found the problem (Sorry for confusing you about the "select" I meant inspect the onion) This is a design fail on my part, and I really should have made this easier, so blame me for it all :). You have to find the exit that the chef is hiding (Behind the cabinet) and inspect that before you talk to the chef and inspect the onion and talk to the chef and trap him. Sorry for my issue hope that helps.
The Master of Souls
Alright, sorry it's fine, I just read your original post wrong. Try talking to the chef, going into the dungeon to select the onion, then talking to the chef again and going through the sequence with the door and trapping.
The Master of Souls
Have you gotten the chef into the "dungeon" to inspect the onions? What you need to do from there is use the lever that opens one of the dungeon doors and shuts the other to lock the chef in there.
The Master of Souls
AFTERMATH VX - Version 0.4
This game looks really amazing! I happen to love post-apocalyptic games, and it looks like you've done a great job with this one! Subbed, can't wait to see more!














