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EVERGUARD'S PROFILE

The Master of Souls
Stop a demon's prophecy from decimating everything.

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REQUEST: Beta Test new Combat System

I liked the original battle system a lot, and I'd be willing to test the new one. Of course, my computer functions at the most minimal level imaginable so I'd never be able to record it :(

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This new message system looks really nice too, I like it much more than the old one :)

First Overworld Layout

I think he was saying it lookscommercial, as in completely amazing, which I whole heartedly agree with. This as it is looks amazing, and i can't wait to see how it looks in game :)

First Overworld Layout

This is truly beautiful, amazing work Koaangel!
The only thing I'd suggest is maybe a little ambience in the 'sky'? If this takes place underwater, you might have schools of fish or sharks or something swimming up there in the upper reaches of the ocean. But it looks great regardless :)

ImageOCSLibraryAOW.png

Glad you noticed, it actually points out that the book is the Art of War when you read the title. There are a couple of puzzles inside the palace, and in order to solve them
Spoiler
You need to read the books in here. One puzzle requires quoting a book, and the other one requires you to remember a certain quality about all the books. Neither are too difficult.

One City's Story

The music is fantastic, all the battle music for the game is done by Nemesis Theory.
Back to the main point, yeah I was in such a hurry to release this that I completely forgot a manual. That will be the next thing I do, absolutely. That is a good point with the invisible stats, I'll look into a way to display those. Thank you so much for this feedback, keep watching and I'll make sure to patch up the rough spots in this production.

One City's Story

Oops, my bad with the menu. I should include a manual with the game. As for the battle system, I think I'll up all the speed of the enemies slightly, but I think as more of the game emerges and the "innocence" levels make battles harder, the battles will become much faster paced, and more strategy will be needed.

One City's Story

Thanks for your thoughts Marrend!
Yes, the missing file was a mistake on the part of one file in the folder (I think you just have to change its name?) As for the menu screens, I assume you know how to access them? (D for items, S for equipment) As the game progresses, especially in the future, you have a greater need to use this. Most of the items are upgrades for your stats, or one time boosts for battles. Later on you can barter for better equipment, not at first however. The combat is slow on purpose, this first demo only contains chapter one, which is the most "innocent" (If you looked at the instructions page for the battle system) of the levels, so the enemies are MUCH slower and weaker than you. However, as soon as chapter one is done there is a huge increase in all of their stats. The point is to motivate you into bartering or using skills to boost stats. I could increase the base agility of all enemies so they start at a faster level as well, if you think that would be more appealing? The chest in the tavern serves as more of a harbinger than a real utility. In case you didn't venture far enough in:
When you enter the chapter, you will lose access to the items you had equipped on your first character. For the next demo I'm trying to have all your items erased, so you need to store them if you wish to save them.

The shopkeeper is a little confusing:
If you give him five coins, he gives you one coffee. You can use coffee, and other items, to barter with him for upgrades.

Thank you so much for playing the game, we joined Release Something a little late, so our entry is still somewhat buggy, but for the next demo I'll try to fix as many of these problems as I can. Are there any suggestions that you have for some issues, like the slow battle system?

Aqua Nebulon

author=Adon237
Be professional. This is amazing.

Please do :) This looks absolutely incredible, you have a true gift :)
Subbed, by the way.

The Curse of Cpt. Loveless

Very nice, subbed, can't wait for the demo.