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Release Something 11
Revision time!
I'd think about balancing the battles a bit more. Chana's right, dreams rarely involve excessive fighting (Unless its some horrible nightmare) If you want to keep the amount of battles, at least make them more interesting and fun to play. Add some twists to the DBS, or to the enemies to make them more challenging strategically to defeat.
Great day!
The new faces look great, very artistic and original. And I agree with rabitZ, the environments are awesome looking.
Land's Hope
Picking Up the Pieces
I think at this point, I'm going to go with the slightly longer demo. It works out for everyone in a sense, it is still only a small amount of the game, and it is only more than 45 minutes if you complete many side quests. That way, if you're someone who just wants to get a quick feel for the game, you can avoid all the side quests and stick to the main storyline. However, if you want to fully complete the first section of the game (To the best of your ability) you can complete as many quests as you want to, out of the ones that are completable.
Picking Up the Pieces
Ha, glad you are looking forward to it Adon :) I'm almost finished with the last two side quests in the demo, then I'll finish the ending. If I focus on that (Instead of other projects) It should be done within a week.
Version 2.0
Hmm, good point! I had forgotten all about that section of the game :) I'll change that. Now thinking about it, I'll change all the small little things like that to be more interesting i.e the survival stuff, the Ineldal civil war, etc.
ImageMOSTS_Deilrin.png
Thanks Chana, I'm glad you think so :)
Unfortunately, with the sudden hiatus of the game, I lost everything in Act III (This is Act II) So it will be a long while before I restart that and get it out.
Unfortunately, with the sudden hiatus of the game, I lost everything in Act III (This is Act II) So it will be a long while before I restart that and get it out.
Gameplay trailer on youtube
This looks awesome (And yeah, the airplane and car battles look amazing) Still lookin' foreword to everything.
Well, this stinks
Thanks SegNin, unfortunately the problem is with RMXP reading the file, the scripts became corrupted and can no longer be read, but in order to fix them I have to open the game in RMXP, which I can't do because they're unreadable. It's a never ending cycle.
The surgery went pretty well, I'm just recovering now, so unfortunately all my working projects have been slowed down in their production.
The surgery went pretty well, I'm just recovering now, so unfortunately all my working projects have been slowed down in their production.














