FULMINIS-ICTUS'S PROFILE

Hi!

I'm a composer living in Germany and I'm a huge fan of indie games. I especially like RPG Maker games. One of my biggest inspirations is Joe Hisaishi. I'm already active on the German RPG Maker VX Ace forum. There I'm part of the Ressi team where we create resources for the community every two months.

If you're in need of a composer then feel free to visit my website! You'll find my demo reel there and infos about me and my music.

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Summoner of Sounds

author=Calicer
how many of you notate your music, and what do you do after that to achieve a clean track


I have to admit that I don't make sheets of my work too often but I use a notation program whenever I arrange a piece by ear to make sure that others who can't play pieces by ear can learn how to play them. After arranging them I usually import them into my DAW and replace the MIDI instruments with VSTs and add some extra stuff like a sustain pedal automation if I've used a piano. You could also try replacing the default sound of your notation program with soundfonts if you don't have a DAW. Most notation programs should allow that.

author=Calicer
feels almost etrian-odyssey like


I actually did a lot of research on the Etrian Odyssey battle themes a year ago, so maybe that's why ^^

Aim for the Stars

Thanks a lot for all the feedback! Seems like Mura no Uta is one of my more liked works which is great for me since I love traditional Japanese pieces and it's good to know that I have succeeded in making such a piece.
I'm looking forward to reading even more feedback!

Summoner of Sounds

I'm currently writing up a piece which should be done in the next two weeks. I'll also give some feedback after I've uploaded it

Summoner of Sounds

Aight, here's my piece: Hope.

I chose the feeling "Hope", maybe "Determination" would fit here as well. I hope I managed to hit the right mood for that emotion. It's rather abstract and not as easy to definitely set to music as happiness or sadness, but I tried my best!

Summoner of Sounds

I really like this chapter's theme too!

And here's the feedback:

@pianotm
Into the Expanse: Sounds pretty good to me overall. Haven't heard any piece incorporating a harp for a long time now so it's refreshing to hear a piece with one in it again. This would be perfect for one of the "Elder Scrolls" games. Only unfortunate thing is that it's so short. Pieces in MMORPGs don't have to be but it makes sense to make them at least over 5 minutes long. Players oftentimes grind for hours in one area and if the piece is only two minutes long then it gets repetitive pretty fast. The OST of WOW is a great reference. A lot of the pieces are up to 8 minutes long.

What Lies Ahead: I really like the melody in this one! The vibraphone/chimes (not sure which one it is) that start playing at 1:18 is a little too loud compared to the melody in my opinion though.

Wanderer/Exile (I prefer Exile btw because this fits the atmosphere better imo): I like the atmosphere this evokes! Not much I can critisize here to be honest ^^


@Beaker
Alone With The Stratus: It does indeed fit to a space setting. Could be used in another context too though. The noise in the background gets really obnoxious after a while to be honest but depending on what you want to achieve this might be okay. But this does hinder the ability of this piece to be a stand alone unfortunately.


@TungerManU
A Title: I really like this track although it's so simple. This simpleness does fit in with the theme though since it manages to create a gripping atmosphere without stepping into the foreground too much.

Here, have a star, TungerManU


@Shade_Hunter
I really like that you took the approach of making little themes since this makes sense in the context of an open world game. The played notes do seem too random in my opinion though. Some of the tracks also don't fade into silence perfectly which might become a problem because the end of those short loops would be really obvious which on the other hand would hinder the immersion. At least I know that it would make me cringe. The idea is great though!

Flying Dove: This piece is of great quality, like always! I especially like the choir and the soundeffects/ambient effects used. It just sounds more like a stand alone piece which becomes even more apparent because of the finite ending. I guess I could see this in a video game but maybe just in certain scenes and not really in an open world game.

Realization: This one sounds more fitting to an open world game in my opinion. The guitar, especially after the first half, stands out though because the notes played are so short which contrasts with the echoing sound of the chimes. This makes it feel like both instruments are playing in totally different places. Maybe you could apply an echo or a reverb effect to the guitar.

Summoner of Sounds

Unfortunately didn't have the time to compose for this chapter but hopefully I'll be able to join again for the next one. I'll provide some feedback soon though!

Summoner of Sounds

Is this event dead? ;_;

Soon a demo

Summoner of Sounds

Feedback!

@Shade_Hunter
Catch Him: I really like the use of the percussions! Especially the maracas (?). The used syncopation also gives this piece a playful feeling. The pizz. strings got on my nerves after some time though. That's probably just because of the quality of the sample though.


@pianotm
The gamble: This piece really has a Final Fantasy esque feeling to it. Because of that it already gets some nostalgia points ^^ It feels like the roll is too long though. Mostly because the melody doesn't have enough room if the next note is supposed to be playing when the roll has just barely ended.

Master of Ceremonies: This really has a sense of hurry to it. This would be great for a mini game where you'd have to gather things as fast as possible for example. The whistle melody is what I liked most about this piece! Those should be used more often.

The Shell game: This sounds really tropical. I was able to picture a shell game with actual shells right away.

Your pieces are in general perfect for mini games since they are short and catchy!


@Snowy_Fox You get a star from me ^^

A Game for two players: This one is really catchy and the melody is great. I also really like the organic sound of the instruments. My only complaint is that the flute sounds a little too quiet.

Summoner of Sounds

Here's my entry for this chapter: Minigame

I tried to keep it simple and decided to use the Honky Tonky piano to make it sound more "playful". I'll give some feedback on the other submitted pieces in the next few days.